Thanks for your efforts!

On Fri, May 22, 2009 at 1:39 PM, David Anderson <[email protected]>wrote:

> Hi Ronny,
>
> If only things were that easy!
>
> Most of SourceMod does interact through the "stable" interfaces provided
> by the engine. In fact, I can't recall any instance where this broke
> from an update.
>
> However we also expose some hacky innards which can break. It's not
> anyone's fault, it's just the nature of the work. I think users
> appreciate that we make this (very valuable) functionality available and
> work to get update-parity fairly quickly.
>
> Also remember that plugins can do whatever they want, and depending on
> what they do, they are just as susceptible to update breakage. Rather
> get cranky about this, we just accept this aspect of software
> development and work to improve the plugin community.
>
> Regards,
> --
> David Anderson
> http://www.bailopan.net/
>
> Ronny Schedel wrote:
> > Or better, SM will use the official provided interfaces to the engine,
> > otherwise it will crash on each update like it does since the beginning.
> >
> >
> > ----- Original Message -----
> > From: "Jarno Veuger" <[email protected]>
> > To: "Half-Life dedicated Win32 server mailing list"
> > <[email protected]>
> > Sent: Friday, May 22, 2009 11:35 AM
> > Subject: Re: [hlds] Server Crashing After Update
> >
> >
> > I've checked it and it crashes when using the SetEntData,
> > SetEntDataFloat and/or SetEntPropFloat functions in SourceMod. Here's a
> > link to a thread I created about this on the SourceMod forums:
> > http://forums.alliedmods.net/showthread.php?p=832275
> >
> > I hope Valve can fix this soon :) .
> >
> > Regards,
> > Ywa
> >
> > Jarno Veuger wrote:
> >> We were having that issue too on our Windows Server 2003 Enterprise
> >> dedis. Disabling our "donation features" solved it. Probably has to do
> >> with the quick über charge stuff.
> >>
> >> Yours,
> >> Ywa
> >>
> >> [??R] The-/<iller wrote:
> >>> Check your plugins we were using a medic quick uber charging plugin
> >>> that is only on at certain times, and boom when that time hit server
> >>> crashed, other than that sm has been running great.
> >>>
> >>> CLAN RCR wrote:
> >>>
> >>>> I'm using Windows 2008, and previously had absolutally no issues
> >>>> with this
> >>>> server. I am running the SourceMod 1.1.0 and am unsure what is
> >>>> causing this
> >>>> error. We have an identical server that has been solid as a rock.
> >>>> The server
> >>>> with the issue will stay up for 30 minutes .. 1hr and then just die.
> >>>>
> >>>> The error I'm getting is in a dialog box as follows:
> >>>>
> >>>> Bad entity in IndexOfEdict() index -642056 pEdict 0F5B0F70 sv.edicts
> >>>> 101F0010
> >>>>
> >>>> If anyone has any ideas.. It would be great to hear them.
> >>>>
> >>>> Also, our 2fort server is crashing also, but I think it's a
> >>>> different error.
> >>>> The 2forr server will only stay up for 3 minutes before crashing.
> >>>>
> >>>> Thanks guys!
> >>>>
> >>>> -Matt
> >>>> _______________________________________________
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> >>>>
> >>>>
> >>>
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> >>>
> >>>
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> >>>
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> >>>
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> >>>
> >>
> >
> >
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> >
> >
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