This mainly comes up with the highest-end configurations. Linux/*BSD 
dedicated servers need to be tweaked in a number of ways to be able to 
obtain similar performance to higher-FPS offerings from top-tier hosts, and 
to fully match the very highest hosts they would need extra proprietary 
kernel code (or server binary modifications) on top of that.

More generally, major GSPs also have more resources at their disposal in the 
form of monitoring systems, load balancers, additional machines, and likely 
faster machines, allowing them to automatically and manually move servers 
around to maximize each server's performance. That's not something that all 
GSPs take advantage of, but the higher-end ones will.

Dedicated server owners can often come very close to or match the 
performance of trims less than the top ones, though. Comparing a Windows 
dedicated server with low load running a 500fps CS:S server to the same 
Windows-hosted server from a GSP, for instance, performance could easily be 
the same (assuming the same bandwidth).

-John

----- Original Message ----- 
From: "Dustin Wyatt" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Tuesday, May 26, 2009 10:28 AM
Subject: Re: [hlds] Anyone use Sigma servers


>I don't have a dog in this race, but I'm wondering why you say a dedicated
> server doesn't provide as good as performance as a rented game server....
>
>
>
> On Tue, May 26, 2009 at 3:08 AM, John 
> <[email protected]>wrote:
>
>> , but only if you have the time to set everything
>> up yourself, don't need the extra freebies and support that a game server
>> would offer, have the extra money and need for multiple servers, and 
>> don't
>> need quite as good of performance.
>>
>>
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