My servers keep hard locking (no crash, no dialog, just 100% CPU usage) since this last update. Here's the messages I'm getting. Has anyone else noticed this?
L 05/27/2009 - 05:10:04: "Flak<288><STEAM_0:0:5022294><Red>" changed role to "sniper" Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. This here is where the server just hung and now it's using 100% CPU. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

