My servers keep hard locking (no crash, no dialog, just 100% CPU usage)
since this last update. Here's the messages I'm getting. Has anyone else
noticed this?

L 05/27/2009 - 05:10:04: "Flak<288><STEAM_0:0:5022294><Red>" changed role to
"sniper"
Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.
Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but
'm_hObserverTarget' changed.


This here is where the server just hung and now it's using 100% CPU.

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
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