Maybe it's just time to bump up to sourcemod 1.2.1 then. On 5/27/09, Robert Whelan <[email protected]> wrote: > We've been running vanilla win2k3x64 tf2's since the 5/21 update and > stability wise things have been ok, each servers crashed only once since > that time. I didn't bother reporting anything knowing bug fixes were on the > way. > > > > > ________________________________ > From: Cc2iscooL <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Sent: Wednesday, May 27, 2009 8:25:43 AM > Subject: [hlds] Hard locks since last update. > > My servers keep hard locking (no crash, no dialog, just 100% CPU usage) > since this last update. Here's the messages I'm getting. Has anyone else > noticed this? > > L 05/27/2009 - 05:10:04: "Flak<288><STEAM_0:0:5022294><Red>" changed role to > "sniper" > Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > > > This here is where the server just hung and now it's using 100% CPU. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
-- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

