Maybe it's just time to bump up to sourcemod 1.2.1 then.

On 5/27/09, Robert Whelan <[email protected]> wrote:
> We've been running vanilla win2k3x64 tf2's since the 5/21 update and
> stability wise things have been ok, each servers crashed only once since
> that time. I didn't bother reporting anything knowing bug fixes were on the
> way.
>
>
>
>
> ________________________________
> From: Cc2iscooL <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]>
> Sent: Wednesday, May 27, 2009 8:25:43 AM
> Subject: [hlds] Hard locks since last update.
>
> My servers keep hard locking (no crash, no dialog, just 100% CPU usage)
> since this last update. Here's the messages I'm getting. Has anyone else
> noticed this?
>
> L 05/27/2009 - 05:10:04: "Flak<288><STEAM_0:0:5022294><Red>" changed role to
> "sniper"
> Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
> Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but
> 'm_hObserverTarget' changed.
>
>
> This here is where the server just hung and now it's using 100% CPU.
>
> --
> Cc2iscooL
> Head Admin/Owner
> http://www.cc2iscool.com
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>
>
>
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-- 

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com

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