Hello,

I am trying to run multiple srcds servers on a dedicated server. I was running 
tf2 and css successfully and with no problems. The css was running on 27015 and 
it had an ip option in command line, and the tf2 ran on 27016 and didn't have 
an ip option in command line.

Now I tried running the another css server from it's own folder and when I 
started it I got Couldn't allocate SourceTV UDP port. OK so the source tv ports 
are the same for some of the 2 servers, so I tried -tv_port on all of the 
servers, same problem, I tried -nohltv and I got a new error in my console.
It was WARNING: NNET_OpenSocket: bind: WSAEINVAL followed by the Network: IP 
<myinternalip>, mode mP, dedicated Yes, ports 27017 SV / -1 CL .

Then I ran TCPView and noticed that the TF2 server was running on 27020 
(sourceTV) as well as was the css one. But after examining the situation more 
closely I noticed that css one was running on <myinternalip>:27020 and the tf2 
was running on localhost:27020 for sourceTV but the servers were still running 
on separate ports (27015 and 27016).

After that I tried adding the ip switch to the tf2 command line or removing 
from the css command line and now I can only run one of the servers at a time. 
The way the servers have been set up is through TCAdmin but just to check it 
wasn't sth that TCAdmin did I tried setting one manually, still no difference.

Now without another ip I can't run another server and that is really slowing my 
GSP launch down. I also tried making a bigger difference between ports used by 
the servers but no difference, the CL port stays -1 and the SourceTV still 
conflicts.

Please help me resolve this,

Thank you in advance.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to