Mišo Žmirić wrote:
> Hello,
>
> I am trying to run multiple srcds servers on a dedicated server. I was 
> running tf2 and css successfully and with no problems. The css was running on 
> 27015 and it had an ip option in command line, and the tf2 ran on 27016 and 
> didn't have an ip option in command line.
>
> Now I tried running the another css server from it's own folder and when I 
> started it I got Couldn't allocate SourceTV UDP port. OK so the source tv 
> ports are the same for some of the 2 servers, so I tried -tv_port on all of 
> the servers, same problem, I tried -nohltv and I got a new error in my 
> console.
> It was WARNING: NNET_OpenSocket: bind: WSAEINVAL followed by the Network: IP 
> <myinternalip>, mode mP, dedicated Yes, ports 27017 SV / -1 CL .
>
> Then I ran TCPView and noticed that the TF2 server was running on 27020 
> (sourceTV) as well as was the css one. But after examining the situation more 
> closely I noticed that css one was running on <myinternalip>:27020 and the 
> tf2 was running on localhost:27020 for sourceTV but the servers were still 
> running on separate ports (27015 and 27016).
>
> After that I tried adding the ip switch to the tf2 command line or removing 
> from the css command line and now I can only run one of the servers at a 
> time. The way the servers have been set up is through TCAdmin but just to 
> check it wasn't sth that TCAdmin did I tried setting one manually, still no 
> difference.
>
> Now without another ip I can't run another server and that is really slowing 
> my GSP launch down. I also tried making a bigger difference between ports 
> used by the servers but no difference, the CL port stays -1 and the SourceTV 
> still conflicts.
>
> Please help me resolve this,
>
> Thank you in advance.
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>   
This can be solved with each server having the following command line 
options (- but with different ports):
-port 27015
+tv_port 27020
+clientport 27025

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