I don't see how that is related to my question but alright, enjoy your unlocks.

On 5/30/09, Joel R. <joelru...@gmail.com> wrote:
> Yay, it's been a week and all I have is the crappiest unlockable, the
> Ambastard.
>
> On Fri, May 29, 2009 at 6:47 PM, Donnie Newlove
> <donnie.newl...@gmail.com>wrote:
>
>> Sorry, what old queue behavior? I had no idea there was even a new
>> queue behavior.
>>
>> On 5/30/09, Nightbox <alexandrualexa...@gmail.com> wrote:
>> > good job valve :D
>> >
>> > 2009/5/30 Jason Ruymen <jas...@valvesoftware.com>
>> >
>> >> A required update to Team Fortress 2 is now available.  Please run
>> >> hldsupdatetool to receive it.  The specific changes include:
>> >>
>> >> - Added Sniper/Spy milestone achievements as an additional way players
>> can
>> >> get the new unlockables
>> >> Arena Mode:
>> >>            - Added tf_arena_use_queue server convar. Turn this on to
>> >> get
>> >> the old queue behavior. Default is off
>> >>            - Added tf_arena_round_time to set a timelimit on the round
>> >> - Added the userid of the player who built the teleporter to the
>> >> "player_teleported" event
>> >> - Fixed player killed event causing server crash
>> >> - Fixed Spies not being telefragged when standing on an enemy
>> >> teleporter
>> >> exit with the Dead Ringer enabled
>> >> - Fixed attackers seeing the mini-crit particle effect for full crits
>> >> if
>> >> the victim has the Jarate effect enabled
>> >> - Fixed the Ambassador not doing damage to buildings
>> >> - Fixed Spies disguised as their own team not drawing blood effects
>> >> - Fixed players killed by flaming arrows not showing the appropriate
>> death
>> >> icon
>> >>
>> >> Jason
>> >>
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