Bingo. Thus is why we have -no- reserve slots on our servers.

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com


On Fri, May 29, 2009 at 6:42 PM, Donnie Newlove <[email protected]>wrote:

> Personally, I would never come back to a server again if I were kicked
> and it does not matter if there was an admin that kicked me or a
> plugin just because an admin was trying to enter the server. To the
> player it makes no difference and is IMO very comparable to running
> fake clients. Imagine the following scenarios;
>
> 1. The player joins a server with 23/24 players. When he waited for 1
> minute the server is empty. The player had a bad experience but can
> find another sever.
>
> 2. The player joins a server with 23/24 players. He joins a team and
> cap points, push carts, stab backs and have a good experience. Then
> after 15 minutes the screen suddenly blanks out and he sees a message
> saying "You were kicked because you are really not important to us".
> The player now remembers this as a very bad experience and is probably
> more likly to just exit the game.
>
> On 5/30/09, CLAN RCR <[email protected]> wrote:
> > Well.. Maybe it would help you guys if I told you what I was looking for.
> >
> > I don't want to hide slots. I would like all 32 slots accessible to both
> > pubs and members. It might be nice to have members on an exception list
> so
> > they don't get kicked. But if someone gets kicked I would like for it to
> say
> > that they were kicked due to a reserved slot and not just some regular
> > 'you've been kicked' message.
> >
> > I've tried a reserved slot implementation in the past, and they all
> seemed
> > to be too complicated for me to understand config-wise. It wouldn't be
> > difficult I guess if there was some example I could follow and edit for
> my
> > needs. So, good documentation is a requirement.
> >
> > Anyway, if there is a way to do what I want to do using the simple
> built-in
> > SourceMod stuff, that would be fine. If I wanted to say.. Have slots
> expire
> > every 30 days on some type of billing cycle, what implementation would
> you
> > guys suggest?
> >
> > Thanks for the help. ;-)
> >
> > -Matt
> >
> > On Fri, May 29, 2009 at 4:29 PM, Jeff Sugar <[email protected]> wrote:
> >
> >> Depends what you're going for. Personally, I absolutely refuse to have
> any
> >> regular or pubby kicked just because a clan member happens to want in.
> Not
> >> what I think builds a good community. So, I use the h-reserved slots
> >> plugin
> >> ( http://forums.alliedmods.net/showthread.php?t=61913&page=1 ) on the
> SM
> >> forums along with sv_visiblemaxplayers so that we have a few hidden
> slots
> >> that only admins/members/special regulars can connect to. This solves
> that
> >> issue, and the slots re-open for joining as soon as anyone happens to
> >> leave.
> >>
> >> -atreus
> >>
> >>
> >> On Fri, May 29, 2009 at 10:44 AM, CLAN RCR <[email protected]> wrote:
> >>
> >> > It's that time again.. For me to go out and research and see if there
> >> > has
> >> > been an easier way of managing/running a reserved slot program posted
> >> > anywhere.
> >> >
> >> > What say you, fellow admins? What are you using, and are there
> >> > implementation instructions?
> >> >
> >> > -Matt
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to