Bingo. Thus is why we have -no- reserve slots on our servers. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com
On Fri, May 29, 2009 at 6:42 PM, Donnie Newlove <[email protected]>wrote: > Personally, I would never come back to a server again if I were kicked > and it does not matter if there was an admin that kicked me or a > plugin just because an admin was trying to enter the server. To the > player it makes no difference and is IMO very comparable to running > fake clients. Imagine the following scenarios; > > 1. The player joins a server with 23/24 players. When he waited for 1 > minute the server is empty. The player had a bad experience but can > find another sever. > > 2. The player joins a server with 23/24 players. He joins a team and > cap points, push carts, stab backs and have a good experience. Then > after 15 minutes the screen suddenly blanks out and he sees a message > saying "You were kicked because you are really not important to us". > The player now remembers this as a very bad experience and is probably > more likly to just exit the game. > > On 5/30/09, CLAN RCR <[email protected]> wrote: > > Well.. Maybe it would help you guys if I told you what I was looking for. > > > > I don't want to hide slots. I would like all 32 slots accessible to both > > pubs and members. It might be nice to have members on an exception list > so > > they don't get kicked. But if someone gets kicked I would like for it to > say > > that they were kicked due to a reserved slot and not just some regular > > 'you've been kicked' message. > > > > I've tried a reserved slot implementation in the past, and they all > seemed > > to be too complicated for me to understand config-wise. It wouldn't be > > difficult I guess if there was some example I could follow and edit for > my > > needs. So, good documentation is a requirement. > > > > Anyway, if there is a way to do what I want to do using the simple > built-in > > SourceMod stuff, that would be fine. If I wanted to say.. Have slots > expire > > every 30 days on some type of billing cycle, what implementation would > you > > guys suggest? > > > > Thanks for the help. ;-) > > > > -Matt > > > > On Fri, May 29, 2009 at 4:29 PM, Jeff Sugar <[email protected]> wrote: > > > >> Depends what you're going for. Personally, I absolutely refuse to have > any > >> regular or pubby kicked just because a clan member happens to want in. > Not > >> what I think builds a good community. So, I use the h-reserved slots > >> plugin > >> ( http://forums.alliedmods.net/showthread.php?t=61913&page=1 ) on the > SM > >> forums along with sv_visiblemaxplayers so that we have a few hidden > slots > >> that only admins/members/special regulars can connect to. This solves > that > >> issue, and the slots re-open for joining as soon as anyone happens to > >> leave. > >> > >> -atreus > >> > >> > >> On Fri, May 29, 2009 at 10:44 AM, CLAN RCR <[email protected]> wrote: > >> > >> > It's that time again.. For me to go out and research and see if there > >> > has > >> > been an easier way of managing/running a reserved slot program posted > >> > anywhere. > >> > > >> > What say you, fellow admins? What are you using, and are there > >> > implementation instructions? > >> > > >> > -Matt > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

