I didn't say that fake clients affected your server score. I'm saying
that players are smart now and know what fake clients are, and 99% of
them will immediately leave a server that runs them. People know when
they've been duped when they click 12/32 and they're the only real
person there.


On Fri, 2009-07-03 at 14:43 -0400, Michael Krasnow wrote:
> Yes the fake cients is server side and it does affect you servers score
> 
> On 7/3/09, [email protected] <[email protected]> wrote:
> >
> >
> > The fake clients plugin that was on the server a little over 2 months ago
> > was server side, not client side. The plugin is available on the SourceMod
> > site.
> >
> >
> > ----- Original Message -----
> > From: "Phillip Vector" <[email protected]>
> > To: "Half-Life dedicated Win32 server mailing list"
> > <[email protected]>
> > Sent: Friday, July 3, 2009 11:26:36 AM GMT -05:00 US/Canada Eastern
> > Subject: Re: [hlds] TF 2 server scoring
> >
> > On Fri, Jul 3, 2009 at 8:15 AM, <[email protected]> wrote:
> >> Surely if there were fake clients you'd expect the number of players to
> >> never drop below, say, 8, or whatever they have their fake numbers set to?
> >>
> >
> > It's client side, not server side. So servers can't fake the numbers
> > to the master server.
> >
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> >
> 


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