I didn't say that fake clients affected your server score. I'm saying that players are smart now and know what fake clients are, and 99% of them will immediately leave a server that runs them. People know when they've been duped when they click 12/32 and they're the only real person there.
On Fri, 2009-07-03 at 14:43 -0400, Michael Krasnow wrote: > Yes the fake cients is server side and it does affect you servers score > > On 7/3/09, [email protected] <[email protected]> wrote: > > > > > > The fake clients plugin that was on the server a little over 2 months ago > > was server side, not client side. The plugin is available on the SourceMod > > site. > > > > > > ----- Original Message ----- > > From: "Phillip Vector" <[email protected]> > > To: "Half-Life dedicated Win32 server mailing list" > > <[email protected]> > > Sent: Friday, July 3, 2009 11:26:36 AM GMT -05:00 US/Canada Eastern > > Subject: Re: [hlds] TF 2 server scoring > > > > On Fri, Jul 3, 2009 at 8:15 AM, <[email protected]> wrote: > >> Surely if there were fake clients you'd expect the number of players to > >> never drop below, say, 8, or whatever they have their fake numbers set to? > >> > > > > It's client side, not server side. So servers can't fake the numbers > > to the master server. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

