Thanks for the update news Dayle, DLC looks interesting :)

_______________________________________________________

Shane Arnold            -       [email protected]

"For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost."



Dayle Flowers wrote:
> A required update for Killing Floor has been released for both Windows
> and Linux dedicated servers. All dedicated servers must be updated to be
> compatible with the client version now on Steam (and to show in the
> server browser).  This update changes the following:
>
> Additions:
>  - Added 4 new Characters as a purchasable DLC pack available via the Steam 
> Store.
>  - Added new animations for the specimens busting down doors.
>  - Implemented a faster Quick Heal system.
>  - Updated the Door Welded display.
>  - Updated Mutator and Map White Lists(see Killing Floor forums at 
> forums.tripwireinteractive.com for more details)
>
> Fixes:
>  - Fixed the Chainsaw blade not moving, and sleeves not appearing right on 
> the Chainsaw.
>  - Fixed the issue with the player going to an idle animation after firing a 
> weapon, which made the player look stiff.
>  - Fixed bug where specimens would stand at a door waiting to bust down a 
> door.
>  - Fixed specimens not playing a movement animation after breaking down a 
> door.
>  - Fixed Map White List retaining old Pass/Fail status from previous map.
>  - Fixed the Hunting Shotgun's unlimited ammo bug.
>  - Removed Stats Icon from servers that are currently on a non white listed 
> map.
>
>
>   


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