Thanks for the update news Dayle, DLC looks interesting :) _______________________________________________________
Shane Arnold - [email protected] "For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse was lost. For want of a horse, the messenger was lost. For want of a messenger, the message was not delivered. For want of an undelivered message the war was lost." Dayle Flowers wrote: > A required update for Killing Floor has been released for both Windows > and Linux dedicated servers. All dedicated servers must be updated to be > compatible with the client version now on Steam (and to show in the > server browser). This update changes the following: > > Additions: > - Added 4 new Characters as a purchasable DLC pack available via the Steam > Store. > - Added new animations for the specimens busting down doors. > - Implemented a faster Quick Heal system. > - Updated the Door Welded display. > - Updated Mutator and Map White Lists(see Killing Floor forums at > forums.tripwireinteractive.com for more details) > > Fixes: > - Fixed the Chainsaw blade not moving, and sleeves not appearing right on > the Chainsaw. > - Fixed the issue with the player going to an idle animation after firing a > weapon, which made the player look stiff. > - Fixed bug where specimens would stand at a door waiting to bust down a > door. > - Fixed specimens not playing a movement animation after breaking down a > door. > - Fixed Map White List retaining old Pass/Fail status from previous map. > - Fixed the Hunting Shotgun's unlimited ammo bug. > - Removed Stats Icon from servers that are currently on a non white listed > map. > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

