Tony, as far as I can tell this is the case. One of my admins who was looking in HLSW found this a second before the server crashed. 00:09:09 L 08/02/2009 - 17:43:43: "Add serverdown to friends to bu<286><STEAM_ID_PENDING><>" connected, address "75.39.129.249:27005"
Anyways, Yes. This is most definitely related. Kyle. On Sun, Aug 2, 2009 at 2:58 PM, Steven Crothers <[email protected]>wrote: > I'm not sure what the command is, but I'm 99% positive it was the last > person for my servers... one of the community members egged him on and > there > are some xfire logs to substantiate the accusations. > Something else I noticed, when his steam ID finally resolves, its been > resolving with really low ID's - and not always the same. Like 42, 31, 29 > ect. > > On Sat, Aug 1, 2009 at 7:40 PM, Tony Paloma <[email protected]> > wrote: > > > I'm not so sure it's the fault of the last person to connect. You think > > it's > > because of a command? Do you know what the commands is? > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Steven > Crothers > > Sent: Saturday, August 01, 2009 4:02 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash > > > > I've gotten the same crash on my servers today. I've been harvesting his > > IP's (I cant confirm they are all him, but I've been banning the last > > connector before each crash) and blocking him via iptables. > > I'm getting one of my modders to work on an SM mod to attempt to block > the > > console commands he's running. However is there any word from Valve on > the > > subject? > > > > On Thu, Jul 30, 2009 at 12:26 PM, Kenny Loggins > > <[email protected]>wrote: > > > > > No I didn't check that and no crashes since yesterday. Turns out it was > a > > > strange crash from a new plugin (No errors were kicked out at all) > since > > no > > > errors were ever kicked out I just assumed that it was something or > > someone > > > external. That's what I get for assuming I guess :| > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Tony Paloma > > > Sent: Thursday, July 30, 2009 10:10 AM > > > To: 'Half-Life dedicated Win32 server mailing list' > > > Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash > > > > > > Have you even checked the stack trace? > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Kenny > Loggins > > > Sent: Thursday, July 30, 2009 1:30 AM > > > To: 'Half-Life dedicated Win32 server mailing list' > > > Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash > > > > > > Ok I'm going to recant this because I need to look more into it. I'm > not > > > 100% sure it related to anything external right now. > > > > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Kenny > Loggins > > > Sent: Thursday, July 30, 2009 12:57 AM > > > To: 'Half-Life dedicated Win32 server mailing list' > > > Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash > > > > > > Any headway on this? Some douchebag has been crashing my servers for > the > > > past 2 days now and today was really bad (20+ crashes) > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Tony Paloma > > > Sent: Sunday, July 19, 2009 8:33 PM > > > To: 'Half-Life dedicated Win32 server mailing list' > > > Cc: 'Eric Smith' > > > Subject: [hlds] ClipRayToVPhysics crash and other related crash > > > > > > Lately, I've been getting crashes in the ClipRayToVPhysics function and > > > other physics related functions. It's been occurring on more than one > > > server > > > and seems to happen more often recently. The increasing frequency leads > > me > > > to believe that it could be some kind of exploit. I do not run > SourceMod. > > > Here are some sample stack traces. > > > > > > #0 0xf771310c in CEngineTrace::ClipRayToVPhysics () > > > from /home/srcds/tf2server/orangebox/bin/engine_i486.so > > > #1 0xf77148f3 in CEngineTrace::ClipRayToCollideable () > > > from /home/srcds/tf2server/orangebox/bin/engine_i486.so > > > #2 0xf7715005 in CEngineTrace::TraceRay () > > > from /home/srcds/tf2server/orangebox/bin/engine_i486.so > > > #3 0xf5b67c04 in CTFSniperRifle::UpdateSniperDot () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #4 0xf5b6a8a2 in CTFSniperRifle::ItemPostFrame () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #5 0xf55735ce in CBasePlayer::ItemPostFrame () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #6 0xf5af971c in CTFPlayer::ItemPostFrame () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #7 0xf57aeef8 in CBasePlayer::PostThink () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #8 0xf5ae1dba in CTFPlayer::PostThink () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #9 0xf57c6872 in CPlayerMove::RunPostThink () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > #10 0xf57c83ba in CPlayerMove::RunCommand () > > > from /home/srcds/tf2server/orangebox/tf/bin/server_i486.so > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

