Cc and drunkenf00l, no one else is allowed look

Cc: "Have you done a traceroute/ping to your server to see if it's a network
issue?"

Yes, numerous times and see zero loss, but occasional an ever so 
slight raise in the ping. traceroute gets through just fine as well.

Cc: "Is your server running on a higher priority than other services on
your machine? What else is running on the machine? It's possible another
program is taking over the available resources on the server and causing
this "freezing lag," or you are having some type of network issue."

Yes, the game servers are running abovenormal and at one point used 
to run them as high. I messed with assigning instances to different 
processors and then dropped it back to all processors. No, there is 
nothing else running software wise. The box is solely for game 
servers. Removed IIS and everything else I could. Windows defender, all...

Cc: "Do you guys have the anti-DDoS plugin installed? There is a 
flood script out
there that can do something similar to that which that plugin can help
deter."

I am running to see if its an exploit the following plugins at the time:
sm_rconlock "0.2.8"  (Just added today and its still happening)
sm_commandblocker_version "1.0"
dosp_version "1.0.0.0"
daf_version "Version 3 of SourceOP.com DoS Attack Fix Plugin"

DFool: "It is an attack. It's A2S_INFO query spam on spoofed IP 
addresses........."

Do any of the above mentioned plugins I am using protect against this 
particular exploit? If not can you add "physics_select" and 
"A2S_INFO" to the command blocker plugin?

I did verify like Tony that the physics cmd crashes server in 
console, but in game I can not get it to do anything simply by 
spamming the cmd in console.

As far as a network issue, I suppose my next step is have the box 
moved to a different rack maybe later on this evening. Perhaps that 
will help. But, so far, all appropriate traffic seems to be able to 
go to and from the box.
Hell I used my linux box at the house and just left constant ping on 
for hours to see if I would get any loss and nothing, except again I 
would notice a very slight raise in the response. Normally it 
responds 12-15ms, and it would jump to maybe 18 to 21ms. Nothing 
severe, and again with no loss...

Hutch



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