My KF server seem to have not updated. Client side I dl'd the update 
as well as our users, then when the connect to the server it starts 
downloading an assload of files. Almost like updates are being dl'd 
from my server to the client. One of the files was kf_soldier_trip. 
These files, numerous in number, are being dl'd to all the clients 
that connect to my servers. OS is Win server 2008. Seems my server 
does not have the new map foundry in it.

hutch


At 02:00 PM 8/20/2009, you wrote:
>Send hlds mailing list submissions to
>         [email protected]
>
>To subscribe or unsubscribe via the World Wide Web, visit
>         http://list.valvesoftware.com/mailman/listinfo/hlds
>or, via email, send a message with subject or body 'help' to
>         [email protected]
>
>You can reach the person managing the list at
>         [email protected]
>
>When replying, please edit your Subject line so it is more specific
>than "Re: Contents of hlds digest..."
>
>
>Today's Topics:
>
>    1. Re: soundscape_flush (Charles Mabbott)
>    2. Re: soundscape_flush ([email protected])
>    3. Killing Floor Update Released (Dayle Flowers)
>    4. Re: Killing Floor Update Released (f7 f0rkz)
>    5. Re: Killing Floor Update Released (Octo)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Thu, 20 Aug 2009 11:45:58 -0400
>From: "Charles Mabbott" <[email protected]>
>Subject: Re: [hlds] soundscape_flush
>To: "'Half-Life dedicated Win32 server mailing list'"
>         <[email protected]>
>Message-ID: <000301ca21ad$500c4280$f024c7...@net>
>Content-Type: text/plain; charset=us-ascii
>
>But it's already flagged as a cheat so generally it's not usable anymore.
>(per: Bl4nk's note) so I wouldn't be too concerned about that aspect
>generally. The question I am asking, is there a crash exploit associated
>with this CVAR and its usage? Which is what the OP is alluding two from the
>KAC plugin.
>
>-----Original Message-----
>From: [email protected]
>[mailto:[email protected]] On Behalf Of
>[email protected]
>Sent: Thursday, August 20, 2009 9:16 AM
>To: Half-Life dedicated Win32 server mailing list
>Subject: Re: [hlds] soundscape_flush
>
>
>
>It's your server. You can ban anyone for any reason. Besides, it does give
>someone an unfair advantage, just as if they used a setting to remove
>foliage in some games, or to set the graphics at a level that gives them an
>advantage over other players by use of cvars. Personally, I don't know why
>people would play like this. They might just be trying to compesate for a
>small penis.
>
>
>----- Original Message -----
>From: "Charles Mabbott" <[email protected]>
>To: "Half-Life dedicated Win32 server mailing list"
><[email protected]>
>Sent: Thursday, August 20, 2009 7:27:08 AM GMT -05:00 US/Canada Eastern
>Subject: Re: [hlds] soundscape_flush
>
>But is it valid to block as automatically ban via plugin? Is there a threat
>with this commands usage?
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
>please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
>
>------------------------------
>
>Message: 2
>Date: Thu, 20 Aug 2009 16:58:48 +0000 (UTC)
>From: [email protected]
>Subject: Re: [hlds] soundscape_flush
>To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
>Message-ID:
> 
><1676313373.1786111250787528372.javamail.r...@sz0169a.westchester.pa.mail.comcast.net>
>
>Content-Type: text/plain; charset=utf-8
>
>
>
>Maybe KAC doesn't recognize the difference between cheat commands 
>and commands like this one, so it classifies it as an attempt to 
>crash the server.
>
>
>----- Original Message -----
>From: "k e" <[email protected]>
>To: "Half-Life dedicated Win32 server mailing list" 
><[email protected]>
>Sent: Thursday, August 20, 2009 9:20:55 AM GMT -05:00 US/Canada Eastern
>Subject: Re: [hlds] soundscape_flush
>
>Like I said, the KAC anti cheat said this: attempting to crash this server
>Using that command, so I was just wondering if there's a reason, other than
>to crash my server, for someone to use it.
>
>
>
>------------------------------
>
>Message: 3
>Date: Thu, 20 Aug 2009 14:19:16 -0400
>From: Dayle Flowers <[email protected]>
>Subject: [hlds] Killing Floor Update Released
>To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
>Message-ID: <[email protected]>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>A required update for Killing Floor has been released for both Windows
>and Linux dedicated servers. All dedicated servers must be updated to be
>compatible with the client version now on Steam (and to show in the
>server browser). This update includes the following fixes and
>improvements.
>
>Additions:
>  - Added 2 new Weapons: AK47 and Katana.
>  - Added new Map: KF-Foundry.
>  - Added smoke to the Scrake's Chainsaw.
>  - Added "On Fire" animations to all Specimens.
>  - Adjusted the spawning of the Patriarch boss character to prevent 
> cases where the boss was spawning too close to players.
>  - Adjusted Bullpup's firing sound to have more bass.
>  - Adjusted "Crisp up" settings for some of the Specimens when on Fire.
>  - Updated the flashlight to look and act in a more realistic fashion.
>  - Updated Mutator and Map White Lists(see Killing Floor forums at 
> forums.tripwireinteractive.com for more details)
>
>Fixes:
>  - Fixed Scrake's head glowing when decapitated.
>  - Fixed "The Long War", "The Hard War", and "The Completely 
> Suicidal War" achievements not unlocking.
>  - Fixed known exploits on KF-Farm, KF-Manor, KF-Offices, and KF-WestLondon.
>
>
>--
>Thanks,
>Dayle Flowers
>Senior Programmer
>Tripwire Interactive, LLC.
>
>
>
>
>------------------------------
>
>Message: 4
>Date: Thu, 20 Aug 2009 14:31:54 -0400
>From: f7 f0rkz <[email protected]>
>Subject: Re: [hlds] Killing Floor Update Released
>To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
>Message-ID:
>         <[email protected]>
>Content-Type: text/plain; charset=ISO-8859-1
>
>I am having an issue trying to launch the servers after the update.
>
>Is anyone having the same issues when trying to launch their server?
>
>Here is the output from launching:
>
>f7l...@sc-001:~/testing$ sh launch.sh
>Starting server...
>Missing Class Class Editor.TransBuffer
>Browse:
>KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=69.61.74.134
>Failed to load 'KF_AK47Snd': Can't find file for package 'KF_AK47Snd'
>Failed to load 'KFMod': Can't find file for package 'KF_AK47Snd'
>Failed to load 'KF-BioticsLab.rom': Can't find file for package 'KF_AK47Snd'
>Failed to load 'Level None.MyLevel': Can't find file for package
>'KF_AK47Snd'
>Failed to enter
>KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=
>69.61.74.134: Can't find file for package 'KF_AK47Snd'
>Executing UObject::StaticShutdownAfterError
>Failed to enter
>KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=
>69.61.74.134: Can't find file for package 'KF_AK47Snd'
>
>History:
>
>Exiting due to error
>Exiting.
>FileManager: Reading 0 GByte 37 MByte 582 KByte 949 Bytes from HD took
>0.432538 seconds (0.101169 reading, 0.331369 seeking).
>FileManager: 0.000000 seconds spent with misc. duties
>Name subsystem shut down
>
>
>On Thu, Aug 20, 2009 at 2:19 PM, Dayle Flowers <
>[email protected]> wrote:
>
> > A required update for Killing Floor has been released for both Windows
> > and Linux dedicated servers. All dedicated servers must be updated to be
> > compatible with the client version now on Steam (and to show in the
> > server browser). This update includes the following fixes and
> > improvements.
> >
> > Additions:
> >  - Added 2 new Weapons: AK47 and Katana.
> >  - Added new Map: KF-Foundry.
> >  - Added smoke to the Scrake's Chainsaw.
> >  - Added "On Fire" animations to all Specimens.
> >  - Adjusted the spawning of the Patriarch boss character to prevent cases
> > where the boss was spawning too close to players.
> >  - Adjusted Bullpup's firing sound to have more bass.
> >  - Adjusted "Crisp up" settings for some of the Specimens when on Fire.
> >  - Updated the flashlight to look and act in a more realistic fashion.
> >  - Updated Mutator and Map White Lists(see Killing Floor forums at
> > forums.tripwireinteractive.com for more details)
> >
> > Fixes:
> >  - Fixed Scrake's head glowing when decapitated.
> >  - Fixed "The Long War", "The Hard War", and "The Completely Suicidal War"
> > achievements not unlocking.
> >  - Fixed known exploits on KF-Farm, KF-Manor, KF-Offices, and
> > KF-WestLondon.
> >
> >
> > --
> > Thanks,
> > Dayle Flowers
> > Senior Programmer
> > Tripwire Interactive, LLC.
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>------------------------------
>
>Message: 5
>Date: Thu, 20 Aug 2009 11:37:01 -0700
>From: Octo <[email protected]>
>Subject: Re: [hlds] Killing Floor Update Released
>To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
>Message-ID: <[email protected]>
>Content-Type: text/plain; charset=us-ascii
>
>Same problem here (linux)
>
>On Thu, Aug 20, 2009 at 02:31:54PM -0400, f7 f0rkz wrote:
> > I am having an issue trying to launch the servers after the update.
> >
> > Is anyone having the same issues when trying to launch their server?
> >
> > Here is the output from launching:
> >
> > f7l...@sc-001:~/testing$ sh launch.sh
> > Starting server...
> > Missing Class Class Editor.TransBuffer
> > Browse:
> > 
> KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=69.61.74.134
> > Failed to load 'KF_AK47Snd': Can't find file for package 'KF_AK47Snd'
> > Failed to load 'KFMod': Can't find file for package 'KF_AK47Snd'
> > Failed to load 'KF-BioticsLab.rom': Can't find file for package 
> 'KF_AK47Snd'
> > Failed to load 'Level None.MyLevel': Can't find file for package
> > 'KF_AK47Snd'
> > Failed to enter
> > 
> KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=
> > 69.61.74.134: Can't find file for package 'KF_AK47Snd'
> > Executing UObject::StaticShutdownAfterError
> > Failed to enter
> > 
> KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=
> > 69.61.74.134: Can't find file for package 'KF_AK47Snd'
> >
> > History:
> >
> > Exiting due to error
> > Exiting.
> > FileManager: Reading 0 GByte 37 MByte 582 KByte 949 Bytes from HD took
> > 0.432538 seconds (0.101169 reading, 0.331369 seeking).
> > FileManager: 0.000000 seconds spent with misc. duties
> > Name subsystem shut down
> >
> >
>
>
>
>------------------------------
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list 
>archives, please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
>End of hlds Digest, Vol 18, Issue 47
>************************************



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to