Cancel my last post, fixed the issue.... :-P hutch
At 02:00 PM 8/20/2009, you wrote: >Send hlds mailing list submissions to > [email protected] > >To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds >or, via email, send a message with subject or body 'help' to > [email protected] > >You can reach the person managing the list at > [email protected] > >When replying, please edit your Subject line so it is more specific >than "Re: Contents of hlds digest..." > > >Today's Topics: > > 1. Re: soundscape_flush (Charles Mabbott) > 2. Re: soundscape_flush ([email protected]) > 3. Killing Floor Update Released (Dayle Flowers) > 4. Re: Killing Floor Update Released (f7 f0rkz) > 5. Re: Killing Floor Update Released (Octo) > > >---------------------------------------------------------------------- > >Message: 1 >Date: Thu, 20 Aug 2009 11:45:58 -0400 >From: "Charles Mabbott" <[email protected]> >Subject: Re: [hlds] soundscape_flush >To: "'Half-Life dedicated Win32 server mailing list'" > <[email protected]> >Message-ID: <000301ca21ad$500c4280$f024c7...@net> >Content-Type: text/plain; charset=us-ascii > >But it's already flagged as a cheat so generally it's not usable anymore. >(per: Bl4nk's note) so I wouldn't be too concerned about that aspect >generally. The question I am asking, is there a crash exploit associated >with this CVAR and its usage? Which is what the OP is alluding two from the >KAC plugin. > >-----Original Message----- >From: [email protected] >[mailto:[email protected]] On Behalf Of >[email protected] >Sent: Thursday, August 20, 2009 9:16 AM >To: Half-Life dedicated Win32 server mailing list >Subject: Re: [hlds] soundscape_flush > > > >It's your server. You can ban anyone for any reason. Besides, it does give >someone an unfair advantage, just as if they used a setting to remove >foliage in some games, or to set the graphics at a level that gives them an >advantage over other players by use of cvars. Personally, I don't know why >people would play like this. They might just be trying to compesate for a >small penis. > > >----- Original Message ----- >From: "Charles Mabbott" <[email protected]> >To: "Half-Life dedicated Win32 server mailing list" ><[email protected]> >Sent: Thursday, August 20, 2009 7:27:08 AM GMT -05:00 US/Canada Eastern >Subject: Re: [hlds] soundscape_flush > >But is it valid to block as automatically ban via plugin? Is there a threat >with this commands usage? >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > >------------------------------ > >Message: 2 >Date: Thu, 20 Aug 2009 16:58:48 +0000 (UTC) >From: [email protected] >Subject: Re: [hlds] soundscape_flush >To: Half-Life dedicated Win32 server mailing list > <[email protected]> >Message-ID: > ><1676313373.1786111250787528372.javamail.r...@sz0169a.westchester.pa.mail.comcast.net> > >Content-Type: text/plain; charset=utf-8 > > > >Maybe KAC doesn't recognize the difference between cheat commands >and commands like this one, so it classifies it as an attempt to >crash the server. > > >----- Original Message ----- >From: "k e" <[email protected]> >To: "Half-Life dedicated Win32 server mailing list" ><[email protected]> >Sent: Thursday, August 20, 2009 9:20:55 AM GMT -05:00 US/Canada Eastern >Subject: Re: [hlds] soundscape_flush > >Like I said, the KAC anti cheat said this: attempting to crash this server >Using that command, so I was just wondering if there's a reason, other than >to crash my server, for someone to use it. > > > >------------------------------ > >Message: 3 >Date: Thu, 20 Aug 2009 14:19:16 -0400 >From: Dayle Flowers <[email protected]> >Subject: [hlds] Killing Floor Update Released >To: Half-Life dedicated Win32 server mailing list > <[email protected]> >Message-ID: <[email protected]> >Content-Type: text/plain; charset=ISO-8859-1; format=flowed > >A required update for Killing Floor has been released for both Windows >and Linux dedicated servers. All dedicated servers must be updated to be >compatible with the client version now on Steam (and to show in the >server browser). This update includes the following fixes and >improvements. > >Additions: > - Added 2 new Weapons: AK47 and Katana. > - Added new Map: KF-Foundry. > - Added smoke to the Scrake's Chainsaw. > - Added "On Fire" animations to all Specimens. > - Adjusted the spawning of the Patriarch boss character to prevent > cases where the boss was spawning too close to players. > - Adjusted Bullpup's firing sound to have more bass. > - Adjusted "Crisp up" settings for some of the Specimens when on Fire. > - Updated the flashlight to look and act in a more realistic fashion. > - Updated Mutator and Map White Lists(see Killing Floor forums at > forums.tripwireinteractive.com for more details) > >Fixes: > - Fixed Scrake's head glowing when decapitated. > - Fixed "The Long War", "The Hard War", and "The Completely > Suicidal War" achievements not unlocking. > - Fixed known exploits on KF-Farm, KF-Manor, KF-Offices, and KF-WestLondon. > > >-- >Thanks, >Dayle Flowers >Senior Programmer >Tripwire Interactive, LLC. > > > > >------------------------------ > >Message: 4 >Date: Thu, 20 Aug 2009 14:31:54 -0400 >From: f7 f0rkz <[email protected]> >Subject: Re: [hlds] Killing Floor Update Released >To: Half-Life dedicated Win32 server mailing list > <[email protected]> >Message-ID: > <[email protected]> >Content-Type: text/plain; charset=ISO-8859-1 > >I am having an issue trying to launch the servers after the update. > >Is anyone having the same issues when trying to launch their server? > >Here is the output from launching: > >f7l...@sc-001:~/testing$ sh launch.sh >Starting server... >Missing Class Class Editor.TransBuffer >Browse: >KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=69.61.74.134 >Failed to load 'KF_AK47Snd': Can't find file for package 'KF_AK47Snd' >Failed to load 'KFMod': Can't find file for package 'KF_AK47Snd' >Failed to load 'KF-BioticsLab.rom': Can't find file for package 'KF_AK47Snd' >Failed to load 'Level None.MyLevel': Can't find file for package >'KF_AK47Snd' >Failed to enter >KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome= >69.61.74.134: Can't find file for package 'KF_AK47Snd' >Executing UObject::StaticShutdownAfterError >Failed to enter >KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome= >69.61.74.134: Can't find file for package 'KF_AK47Snd' > >History: > >Exiting due to error >Exiting. >FileManager: Reading 0 GByte 37 MByte 582 KByte 949 Bytes from HD took >0.432538 seconds (0.101169 reading, 0.331369 seeking). >FileManager: 0.000000 seconds spent with misc. duties >Name subsystem shut down > > >On Thu, Aug 20, 2009 at 2:19 PM, Dayle Flowers < >[email protected]> wrote: > > > A required update for Killing Floor has been released for both Windows > > and Linux dedicated servers. All dedicated servers must be updated to be > > compatible with the client version now on Steam (and to show in the > > server browser). This update includes the following fixes and > > improvements. > > > > Additions: > > - Added 2 new Weapons: AK47 and Katana. > > - Added new Map: KF-Foundry. > > - Added smoke to the Scrake's Chainsaw. > > - Added "On Fire" animations to all Specimens. > > - Adjusted the spawning of the Patriarch boss character to prevent cases > > where the boss was spawning too close to players. > > - Adjusted Bullpup's firing sound to have more bass. > > - Adjusted "Crisp up" settings for some of the Specimens when on Fire. > > - Updated the flashlight to look and act in a more realistic fashion. > > - Updated Mutator and Map White Lists(see Killing Floor forums at > > forums.tripwireinteractive.com for more details) > > > > Fixes: > > - Fixed Scrake's head glowing when decapitated. > > - Fixed "The Long War", "The Hard War", and "The Completely Suicidal War" > > achievements not unlocking. > > - Fixed known exploits on KF-Farm, KF-Manor, KF-Offices, and > > KF-WestLondon. > > > > > > -- > > Thanks, > > Dayle Flowers > > Senior Programmer > > Tripwire Interactive, LLC. > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > >------------------------------ > >Message: 5 >Date: Thu, 20 Aug 2009 11:37:01 -0700 >From: Octo <[email protected]> >Subject: Re: [hlds] Killing Floor Update Released >To: Half-Life dedicated Win32 server mailing list > <[email protected]> >Message-ID: <[email protected]> >Content-Type: text/plain; charset=us-ascii > >Same problem here (linux) > >On Thu, Aug 20, 2009 at 02:31:54PM -0400, f7 f0rkz wrote: > > I am having an issue trying to launch the servers after the update. > > > > Is anyone having the same issues when trying to launch their server? > > > > Here is the output from launching: > > > > f7l...@sc-001:~/testing$ sh launch.sh > > Starting server... > > Missing Class Class Editor.TransBuffer > > Browse: > > > KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome=69.61.74.134 > > Failed to load 'KF_AK47Snd': Can't find file for package 'KF_AK47Snd' > > Failed to load 'KFMod': Can't find file for package 'KF_AK47Snd' > > Failed to load 'KF-BioticsLab.rom': Can't find file for package > 'KF_AK47Snd' > > Failed to load 'Level None.MyLevel': Can't find file for package > > 'KF_AK47Snd' > > Failed to enter > > > KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome= > > 69.61.74.134: Can't find file for package 'KF_AK47Snd' > > Executing UObject::StaticShutdownAfterError > > Failed to enter > > > KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?multihome= > > 69.61.74.134: Can't find file for package 'KF_AK47Snd' > > > > History: > > > > Exiting due to error > > Exiting. > > FileManager: Reading 0 GByte 37 MByte 582 KByte 949 Bytes from HD took > > 0.432538 seconds (0.101169 reading, 0.331369 seeking). > > FileManager: 0.000000 seconds spent with misc. duties > > Name subsystem shut down > > > > > > > >------------------------------ > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list >archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds > > > >End of hlds Digest, Vol 18, Issue 47 >************************************ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

