Much like Matt, we have dedicated a TON of time to ensure that all of our fast respawn timers are perfectly balanced.
We have a 24 slot stock respawn server, but it's the least popular out of all of our servers. People just don't like waiting, I guess =\ You're on the hlds list, so I assume you're a server op. Why not start your own sock server? Thank you, Alec Sanger > Date: Sun, 13 Sep 2009 14:25:36 -0500 > From: [email protected] > To: [email protected] > Subject: Re: [hlds] Make the Map Quick List 100% Vanilla > > It's just that people aren't configuring the respawn times for payload > and attack/defend cp maps properly. Our 24/7 goldrush server has 'fast > respawn', with the blue team respawning in 3 seconds, and red in 13. > Slightly faster than the normal map respawn values, but with enough of a > difference in team respawn times that the map still gets a pretty even > 50/50 distribution of wins by red and blue. We have a special config > set up specifically for goldrush, and assuming we were on a rotation, we > could set up a special config for each individual map. > > I would imagine that a lot of the fast respawn servers you get sent to > were set up by admins who didn't take the time to make sure the times > playtested well. Some of them probably even just stuck the plugin on > the server and didn't bother to change the config file it generated. > > > Mike O'Laughlen wrote: > > And yet... It takes the Blue team 15-20 seconds to make it to the cart on a > > Payload map. There's a reason for why the respawn time is the way it is. > > > > On Sun, Sep 13, 2009 at 2:48 PM, Michael Krasnow <[email protected]> wrote: > > > > > >> well first of all most people dont like to wait 20 seconds to respawn... > >> > >> On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen <[email protected] > >> > >>> wrote: > >>> > >>> Why is it that my Valve map quick list always directs me to idle servers > >>> and > >>> 32-player/fast-respawn drivel? Sadly, even the traditional server list > >>> > >> is > >> > >>> composed 50% of 32-player server (with their >20 choke) and 25% fast > >>> respawn > >>> (breaking all payload maps). > >>> > >>> Where are all the vanilla servers on the East coast? I can't say it's > >>> Valve's fault. All of you take part in breaking a well-designed gaming > >>> experience. > >>> > >>> Some of you may reply "filter for a vanilla server." Sadly, the tags > >>> aren't > >>> truthful. !increased_maxplayers consists of false negatives. Lots of 32 > >>> players still remain in the server browser. > >>> > >>> I've looked at the Vanilla steam group ( > >>> http://steamcommunity.com/groups/VTU), > >>> but most of the servers are empty. Am I the only gamer that wants to > >>> > >> play > >> > >>> the way the developers intended it to be played? > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ Bing brings you health info from trusted sources. http://www.bing.com/search?q=pet+allergy&form=MHEINA&publ=WLHMTAG&crea=TXT_MHEINA_Health_Health_PetAllergy_1x1 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

