try https://forums.alliedmods.net/showthread.php?t=93934
also, if you know the exploit variables you might also have a look at 
this http://forums.alliedmods.net/showthread.php?p=648834

> Throw up a plugin that logs all client commands and watch what commands
> people run.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Sean
> Sent: Wednesday, September 23, 2009 1:55 PM
> To: [email protected]
> Subject: [hlds] L4D Round Ending Exploit
>
> Hi All,
>
> Last night I was playing some L4D on my rented server.  My team played 
> survivors second and everything was going as normal until we were 90% of 
> the way through the level and the round ended. We received a score as if 
> we'd made it to the saferoom while we were still running through the 
> level. We thought that was a little odd but kept playing.  Next time we 
> played survivors the round ended about 20% into the map. We thought 
> something might be up with the server so we started a new lobby and 
> rebooted the server.  Two of the guys who'd been on the server 
> (obviously friends) joined the new lobby. When we started playing again 
> we had more of the same trouble only this time we barely got out of the 
> saferoom before the round ended. At this point it was getting pretty 
> apparent there was some exploiting going on so I kicked and banned the 
> two guys who'd played with us both times and lo-and-behold the problems 
> stopped.
>
> I've done some internet searching today and found that this is a known 
> exploit that has to do with changing some cvars and it has affected TF2 
> in the past as well.  What I haven't found is a fix to prevent this from 
> happening.  Does anyone know of an available fix?
>
> Thanks in advance!
> Sean (Stryfe)
>
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>   


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