Hi Dayle,

Since updating to the new Open Beta I'm now seeing the following error on
start up:

VERIFY: Class ALadderVolume size problem; Script=1188 C++=1192
VERIFY: Class APhysicsVolume size problem; Script=1132 C++=1136
VERIFY: Class ADefaultPhysicsVolume size problem; Script=1132 C++=1136
VERIFY: Class AInternetInfo size problem; Script=948 C++=964
VERIFY: Class AWarpZoneInfo size problem; Script=1252 C++=1256
VERIFY: Class AZoneInfo size problem; Script=1072 C++=1076
VERIFY: Class ASkyZoneInfo size problem; Script=1072 C++=1076
VERIFY: Class AGameInfo size problem; Script=2076 C++=2084
VERIFY: Class ALevelInfo size problem; Script=1644 C++=1648
Engine C++/UnrealScript class size mismatch
Executing UObject::StaticShutdownAfterError
VerifyClasses
UGameEngine::LoadMap
LocalMapURL
UGameEngine::Browse
UGameEngine::Init
UServerCommandlet::Main
Engine C++/UnrealScript class size mismatch

History: VerifyClasses <- UGameEngine::LoadMap <- LocalMapURL <-
UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main

Exiting due to error
Exiting.
FileManager: Reading 0 GByte 99 MByte 56 KByte 740 Bytes from HD took
0.380000 s
econds (0.290000 reading, 0.090000 seeking).
FileManager: 0.029000 seconds spent with misc. duties
Name subsystem shut down

Regards,



-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Dayle Flowers
Sent: 28 September 2009 23:27
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] Killing Floor Open Beta Update

We have released an Update for the Killing Floor Open Beta that 
addresses a few issues.  All participating servers must be updated in 
order to remain compatible.  Please let us know if you are experiencing 
any issues with the Beta.

-- 
Thanks,
Dayle Flowers
Senior Programmer
Tripwire Interactive, LLC.


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