They could remove support for the ghost/pumpkins from the game (I'm guessing
it's just an entity with some paths?). Also remove the dependent textures,
sounds, models, anims. This wouldn't keep anyone from running the map but it
would add some... annoyances for whoever wanted to bring it back in.

On Mon, Nov 2, 2009 at 9:20 PM, <[email protected]> wrote:

>
> How do they plan on removing a map? Whats stopping anyone from keeping a
> copy.
> >
> > A Valve employee already posted on the forums that they're extending it
> to
> > the 9th.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Michael
> Krasnow
> > Sent: Monday, November 02, 2009 5:25 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 Update Available
> >
> > your not removing the halloween event?
> >
> > On Mon, Nov 2, 2009 at 8:22 PM, Matthew Gottlieb <
> > [email protected]> wrote:
> >
> >> I'm confused... does steam now work with Linux?
> >>
> >> On Mon, Nov 2, 2009 at 7:09 PM, Jason Ruymen <[email protected]>
> >> wrote:
> >> > A required update for Team Fortress 2 is now available.  Please run
> >> hldsupdatetool to receive it.  The specific issues include:
> >> >
> >> > - Fixed client-side perf problem after changing levels on
> >> Koth_Harvest_Event.
> >> >
> >> > Linux:
> >> > - Add warning if +map is not specified on the command line
> >> > - Steam is located by searching .., . and $PATH
> >> > - Added -steambin option to specify location steam, overrides search
> >> > - Added -steamverify option to add -verify_all when updating with
> >> steam
> >> >
> >> > Jason
> >> >
> >> >
> >> > _______________________________________________
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> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >> _______________________________________________
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> >> please visit:
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> >>
> > _______________________________________________
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> > please visit:
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> >
> >
> > _______________________________________________
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> >
>
>
>
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