The demo files were released early. Although the client version being
delayed may have been the reason for that.

On Mon, Nov 16, 2009 at 10:54 AM, <[email protected]> wrote:

> Do we think they might release the server files early?
> Sent via BlackBerry from T-Mobile
>
> -----Original Message-----
> From: Matthew Gottlieb <[email protected]>
> Date: Mon, 16 Nov 2009 11:51:17
> To: Half-Life dedicated Win32 server mailing list<
> [email protected]>
> Subject: Re: [hlds] L4D2 DS files question.
>
> I would also guess that l4d2_full will also work for installing... not
> for running.
>
> On Mon, Nov 16, 2009 at 10:51 AM, f0rkz <[email protected]> wrote:
> > Thanks for the tidbit of incorrect knowledge.  I can't think of any
> > times where Valve changed a naming schema that was completely off the
> > rocker.
> >
> > On a more constructive note, I found that the game files use left4dead2.
> >
> > # ls
> > bin  hl2  hlds_steamgames.vdf  left4dead2  logs  platform  srcds_linux
> > srcds_run  steam_appid.txt
> >
> > So its definitely possible its going to be left4dead2.
> >
> > On Mon, 2009-11-16 at 08:41 -0800, Brian Stolz wrote:
> >> Knowing how (in)consistent Valve is with naming srcds games, its
> >> probably going to be lford_2 because its completely different than
> >> everything else :P
> >> - Brian
> >>
> >>
> >>
> >> On Mon, Nov 16, 2009 at 7:49 AM, f0rkz <[email protected]> wrote:
> >> > It was a complete reinstall when l4d launched.  I would assume this is
> >> > the same case.
> >> >
> >> > PS: Does anyone know if the game's name will be left4dead2 for srcds?
> >> >
> >> > On Mon, 2009-11-16 at 15:33 +0000, [email protected] wrote:
> >> >> I know there has been some discussion on this but with the release of
> the game tonight I am wondering if we have received any confirmation.  Will
> we be getting new server files or will this be an update to the demo files?
> >> >>
> >> >> I would imagine this will be a new install but a guy can always hope.
>  :D.
> >> >> Sent via BlackBerry from T-Mobile
> >> >>
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> >> >
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> >>
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