In server.cfg I have:

sv_gametypes coop

In console I get:

sv_gametypes
"sv_gametypes" = "coop" ( def. "" )

So it looks like it is reading it from the cfg, but it doesn't lock the mode 
like it does in L4D1. Is there something different we have to do to lock the 
mode? IE how in L4D2 do we force it to coop and stay there?
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