In server.cfg I have: sv_gametypes coop
In console I get: sv_gametypes "sv_gametypes" = "coop" ( def. "" ) So it looks like it is reading it from the cfg, but it doesn't lock the mode like it does in L4D1. Is there something different we have to do to lock the mode? IE how in L4D2 do we force it to coop and stay there? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

