On this note, does sv_steamgroup_exclusive work for anyone else? What
about sv_allow_lobby_connect_only? I had setup some test servers and it
didn't seem like the server was obeying these settings.


On Tue, 2009-11-17 at 19:22 -0800, Ook wrote:
> In server.cfg I have:
> 
> sv_gametypes coop
> 
> In console I get:
> 
> sv_gametypes
> "sv_gametypes" = "coop" ( def. "" )
> 
> So it looks like it is reading it from the cfg, but it doesn't lock the mode 
> like it does in L4D1. Is there something different we have to do to lock the 
> mode? IE how in L4D2 do we force it to coop and stay there?
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