On this note, does sv_steamgroup_exclusive work for anyone else? What about sv_allow_lobby_connect_only? I had setup some test servers and it didn't seem like the server was obeying these settings.
On Tue, 2009-11-17 at 19:22 -0800, Ook wrote: > In server.cfg I have: > > sv_gametypes coop > > In console I get: > > sv_gametypes > "sv_gametypes" = "coop" ( def. "" ) > > So it looks like it is reading it from the cfg, but it doesn't lock the mode > like it does in L4D1. Is there something different we have to do to lock the > mode? IE how in L4D2 do we force it to coop and stay there? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

