Thanks for that

 

 

Roy

 

 
> From: and...@mammoth.com.au
> To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com
> Date: Thu, 10 Dec 2009 11:48:28 +1100
> Subject: [hlds] Left 4 Dead 2 Update Released
> 
> Hey all,
> 
> 
> 
> Just an FYI there was a L4D2 update released a short while ago which appears
> to have a server update too, I didn't see it announced:
> 
> 
> 
> http://store.steampowered.com/news/3217/
> 
> 
> 
> Left 4 Dead 2
> 
> * Changed rules for ghost placement in Scavenge Mode
> 
> * Player controlled Special Infected are no longer forced to un-crouch
> and lock strafe when they crouch attack
> 
> * Spitter spit that damages players on a moving elevator will now fizzle
> quickly
> 
> * Allow the survivor and infected to rotate the camera yaw while being
> attacked by a Charger or Smoker
> 
> * Smoker that has dragged a survivor to the end now gets the same
> cinematic flashlight as the Hunter and Charger
> 
> * Fixed a crash in physics
> 
> * Updated the Charger's hit boxes
> 
> * Updated the Jockey's hit boxes
> 
> * Updated the Spitter's hit boxes
> 
> * Fixed player health on being revived after a Charger slam over a high
> ledge
> 
> * Fixed versus scores not resetting after a vote to change campaigns
> 
> * Fixed being able to use defibrillator on dead players who were far
> above or below you
> 
> * Fixed pink glow on dead survivors
> 
> * Fixed being able to hold crouch while incapped to get better weapon
> accuracy
> 
> * Fixed players pushing against some props causing them to accumulate
> downward velocity and then take falling damage when they let go of the
> forward key
> 
> * Fixed a case where an incapped survivor inside a rescue vehicle would
> trigger both the escape sequence and a round restart
> 
> * Fixed the helping hand from getting stuck when extended
> 
> 
> 
> - Andrew
> 
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