We also had to restart the server as it never connected to loadout again.
It didn't lose connection after we restarted it though.

2010/1/13 Zover Mirklo <[email protected]>

> Yeah auto-reconnection to loadout servers is broken since
> soldier/demoman update. It looks like this in connection logs:
> StartAutoReconnect() will start in 3 seconds
> Connect() starting connection (eNetQOSLevelMedium,
> 68.142.91.34:27017, UDP)
> ConnectFailed('Connection Failed') (68.142.91.34:27017, UDP)
> StartAutoReconnect() will start in 4 seconds
> Connect() starting connection (eNetQOSLevelMedium,
> 68.142.91.34:27017, UDP)
> ConnectFailed('Connection Failed') (68.142.91.34:27017, UDP)
> StartAutoReconnect() will start in 4 seconds
> Connect() starting connection (eNetQOSLevelMedium,
> 68.142.91.34:27017, UDP)
> ConnectFailed('Connection Failed') (68.142.91.34:27017, UDP)
> StartAutoReconnect() will start in 3 seconds
> Connect() starting connection (eNetQOSLevelMedium,
> 68.142.91.34:27017, UDP)
> ConnectFailed('Connection Failed') (68.142.91.34:27017, UDP)
> StartAutoReconnect() will start in 5 seconds
> Connect() starting connection (eNetQOSLevelMedium,
> 68.142.91.34:27017, TCP)
>  Quoting ics : No no, this issue is Valve's doing right now. Last
>  night (or day where
>  ever you live) there was maintenance at Steam. Since then, our
> servers
>  have losing connection to Steam by every hour and we have restarted
> them
>  multiple times to fix this issue. They do not connect back to Steam
> at
>  any point. Everything else (vac, steam master servers connect etc)
> works
>  fine but unlockables are missing.
>  -ics
>  Marc Wustrack kirjoitti:
>  > Its seems like its working for now without this joinclass plugin.
>  > But my server still loses his connection after a few hours and
>  > doesn't reconnect on it self, always have to restart the whole
> server :/
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