Not this deleted mine and still having issue

On 2/17/2010 11:11 PM, Jake Eisenman wrote:
> Clientregistry.blob seems to fix everything.
>
> Sent from my iPod
>
> On Feb 17, 2010, at 10:59 PM, Matt Hoffman
> <[email protected]>  wrote:
>
>    
>> I didn't have to register but whatever: Copy/Paste for you, I
>> haven't read
>> it.
>>
>> Some of you may have had the error "*Error Verifying STEAM Ticket*"
>> when
>> trying to join a CS: Source or TF2 server. Others are
>> getting"*Client Timed
>> Out: Disconnected*"If you have, you know how frustrating it can be.
>>
>> The problem you're having is not related to the game server or your
>> software. This is a STEAM client issue related to a STEAM server
>> connectivity problem. More than likely the main STEAM server you
>> connected
>> to when your STEAM client first logged on has gone down, is updating
>> or is
>> extremely busy. This often occurs when STEAM Releases Game updates.
>> Basically the game server is saying that it can't confirm you're a
>> legitimate CS: Source licensee because it can't talk to the STEAM
>> authentication server consistently.
>>
>> There are two things you can do that will likely to fix it.
>>
>> OPTION 1: The first is try logging off and then back into STEAM
>> (this is not
>> the same as restarting STEAM)
>>
>> To logout and back in to STEAM, do the following:
>>
>> 1. Make sure you remember you're password. (Your username should be
>> saved in
>> the login screen after you logoff)
>> 2. Right-click on the STEAM icon on the lower right corner of your
>> screen
>> and select "Games"
>> 3. Select "File"
>> 4. Select "Change user"
>> 5. A message will come up saying this will log you out of STEAM.
>> 6. Click "Ok"
>> 7. Re-enter your username and password.
>> 8. Log in.
>>
>> This will disconnect you from the STEAM Authentication server that
>> won't
>> validate your STEAM tickets and then log you into a new validation
>> server.
>> It usually works the first time, but if not, log out and back in
>> using the
>> above process and see if it will let you back in. Often times just
>> waiting a
>> few minutes will allow the STEAM authentication server to catch up
>> and it
>> will start working again without you doing anything at all.
>>
>> If this doesn't work, the next way will.
>>
>> OPTION 2: Delete and automatically re-create the "ClientRegistry.blob"
>>
>> To delete and automatically re-create the ClientRegistry.blob file,
>> do the
>> following
>>
>> 1. Close STEAM down.
>> 2. Navigate to the following folder:
>> - On Windows XP: c:\program files\steam
>> - On Windows Vista and Windows 7: c:\program files(x86)\steam
>> 3. Delete the "ClientRegistry.blob" file from the above folder and
>> close the
>> explorer
>> 4. Restart STEAM. This will cause STEAM to check for an update and
>> automatically create a new "ClientRegistry.blob" file.
>> 5. Go play your game.
>>
>> Good luck!
>> Mav
>>
>> On Wed, Feb 17, 2010 at 7:56 PM, Allan Button<[email protected]>
>> wrote:
>>
>>      
>>> Can you just post the content. I am not signing up for that site.
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:
>>> [email protected]] On Behalf Of Mike Vail
>>> Sent: Wednesday, February 17, 2010 10:55 PM
>>> To: 'Half-Life dedicated Win32 server mailing list'
>>> Subject: Re: [hlds] Clients timing out
>>>
>>> Hello Guys,
>>>
>>> Try this.
>>>
>>> http://www.boomgaming.net/smf/index.php/topic,
>>> 753.msg3461.html#msg3461
>>>
>>> It fixed my timeout problem. Hope it helps at least some of you
>>>
>>> Regards,
>>> Mike Vail
>>> www.boomgaming.net
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Tony Paloma
>>> Sent: Wednesday, February 17, 2010 6:57 PM
>>> To: 'Half-Life dedicated Win32 server mailing list'
>>> Subject: Re: [hlds] Clients timing out
>>>
>>> It's a timeout to Steam/VAC servers, not the local server although
>>> they
>>> have the same disconnect message.
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Michael
>>> Krasnow
>>> Sent: Wednesday, February 17, 2010 6:30 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Clients timing out
>>>
>>> yea i was hosting a local server at one point (same machine) and i
>>> timed
>>> out... how the hell can i time out!!!
>>>
>>> iv seen it say stuff like no steam logon, connection closing, etc
>>>
>>> On Wed, Feb 17, 2010 at 9:22 PM, Tom Grant<[email protected]>  wrote:
>>>
>>>        
>>>> Well this would explain why my shitty idle server is empty for the
>>>> first time in a while...
>>>>
>>>> On Wed, Feb 17, 2010 at 9:16 PM, DontWannaName!
>>>> <[email protected]
>>>>          
>>>>> wrote:
>>>>>            
>>>>          
>>>>> Its 6pm, perhaps an update tomorrow but usually its just valve
>>>>> messing
>>>>>            
>>>> with
>>>>          
>>>>> the steam back end.
>>>>>
>>>>> On Wed, Feb 17, 2010 at 6:12 PM, Alexander Baade
>>>>> <[email protected]
>>>>>            
>>>>>> wrote:
>>>>>>              
>>>>>            
>>>>>> I wonder if an update is coming? This has started happening to me
>>>>>>              
>>>>> yesterday
>>>>>            
>>>>>> as well. At first I thought it might be my internet connection.
>>>>>>
>>>>>> On Wed, Feb 17, 2010 at 5:47 PM, Tony Paloma
>>>>>> <[email protected]
>>>>>>              
>>>>>>> wrote:
>>>>>>>                
>>>>>>              
>>>>>>> Noticing lots of players getting disconnected with "Client timed
>>>>>>>                
>>>> out".
>>>>          
>>>>>>> Doesn't seem to affect all players, but is affecting a large set
>>>>>>> of
>>>>>>>                
>>>>> them.
>>>>>            
>>>>>>> Also found this thread on SPUF:
>>>>>>>
>>>>>>> http://forums.steampowered.com/forums/showthread.php?t=1150385
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Known issue? Workaround?
>>>>>>>
>>>>>>> _______________________________________________
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>>>> archives,
>>>>          
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>
>>>>>>>                
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>>>>>> archives, please visit:
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>>>>>>
>>>>>>              
>>>>> _______________________________________________
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>>>>> archives, please visit:
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>>>>>
>>>>>            
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>>>>
>>>>          
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>>>        
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>>      
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