valve really needs to beef up the exploit blocking, look how many exploits
are still out there, http://wiki.alliedmods.net/SRCDS_Hardening

On Sat, Mar 27, 2010 at 8:57 PM, David Kellaway <
[email protected]> wrote:

> With regards to the LUA scripting plugin, the next version of KAC will
> treat it as a cheat. I completely agree that it's absurd the community
> has to write its own anticheat plugins to plug holes left by Valve's
> approach, though.
>
> ---
> Dave Kellaway
> [email protected]
>
>
> On 28 March 2010 00:33, Kyle Sanderson <[email protected]> wrote:
> > Since forever, players have been able to load plugins on their clients
> > letting them get around cheat sensitive variables such as sv_cheats,
> >  allowing them to use r_drawothermodels, mat_wireframe, etc. We as server
> > admins have had the option to install various anti cheat addons (Kigen
> Anti
> > Cheat, VBAC, and than some rather lame ones for EventScripts) in order to
> > get around these quite severe downfalls in the engine. However now, there
> is
> > a LUA scripting interface <http://www.3rdera.com/> that has been
> written,
> > and is now fully supporting engine exploits in order to cause trouble for
> > server admins and for other players. No one can justify it's use, every
> > single script written has been made to get around server settings and
> > protections put in place to keep order, and to keep the game fluently
> moving
> > along. Right now, players cannot be VAC banned for using this, it's also
> > going against every single reason why VAC was created. Instead of
> battling
> > these antics with these scripters, I'm begging you Valve to please remove
> > this function from clients as there's absolutely no reason for them to
> have
> > it. I've sent two emails to a couple employees which were left
> unanswered, I
> > know others have done the same.
> >
> > Here's a forum full of countless exploits:
> > http://www.3rdera.com/forum/viewforum.php?f=5
> >
> > If you don't want to read the wall of text explaining why players should
> not
> > be allowed to load plugins, I'm sure your common sense on the issue will
> be
> > more than sufficient to respond.
> > Kyle Sanderson.
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