It's not rcon_lock that causes it. It's something within SM. We updated to latest SM few weeks ago and the looping (that started with updating to more recent SM version) problem went away.
-ics 16.4.2010 11:38, Saint K. kirjoitti: > The plugin is not running on the 2 servers which had the problem reported. It > might be something general in SM, as I didn't test it without SM (also don't > know how to reproduce it). > > Saint K. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of DontWannaName! > Sent: Friday, April 16, 2010 10:16 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Available > > Number one is actually caused by Rcon Lock, if you look around page 26 in > that thread there is a discussion about it. Im not sure what exactly causes > it but I would try the legacy version. > > On Fri, Apr 16, 2010 at 1:01 AM, Saint K.<[email protected]> wrote: > > >> Hi, >> >> Number 1 on your list is not new, it has been around from a few updates >> back (we actually got a 6 second loop). >> >> Cheers, >> >> -----Original Message----- >> From: [email protected] [mailto: >> [email protected]] On Behalf Of MjrNuT >> Sent: Friday, April 16, 2010 9:39 AM >> To: [email protected] >> Subject: [hlds] Team Fortress 2 Update Available >> >> Our server noticed 2 things occur tonight from the update: >> >> 1. Spawn time gets in a loop at 1 sec-prepare to spawn. Have to kick >> start >> out of it by changing classes. >> >> 2. For a full server, a client is not seeing the "Auto Join" feature, >> which >> had to options of like when slot immediately opens and I don't remember the >> other option to pick from the radio buttons. >> >> >> Can anyone confirm or refute this? >> >> Thanks, >> >> [FLASH] MjrNuT >> Arise from Flames and Ash, Behold Immortality >> >> www.flamesandash.com >> >> >> >> >>> ---------- Forwarded message ---------- >>> From: Jason Ruymen<[email protected]> >>> To: 'Half-Life dedicated Linux server mailing list'< >>> [email protected]>, "'[email protected]'"< >>> [email protected]>, "'[email protected]'"< >>> [email protected]> >>> Date: Thu, 15 Apr 2010 12:57:57 -0700 >>> Subject: [hlds] Team Fortress 2 Update Available >>> A required update to Team Fortress 2 is now available. Please run >>> hldsupdatetool to receive the update. The specific changes include: >>> >>> - Added Sam& Max items >>> - Fixed the Demoman's Fro not cloaking properly when being used by a >>> disguised Spy >>> - Reduced the damage bonus the Equalizer receives as the player loses >>> health >>> - The speed boost was not changed >>> >>> Community Request: >>> - Added a flag to info_particle_system to mark particle systems as >>> "weather" effects >>> >>> Jason >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

