Well for me and a few others using an older or legacy version of rcon lock
fixed the first issue.

On Fri, Apr 16, 2010 at 1:44 AM, ics <[email protected]> wrote:

> It's not rcon_lock that causes it. It's something within SM. We updated
> to latest SM few weeks ago and the looping (that started with updating
> to more recent SM version) problem went away.
>
> -ics
>
> 16.4.2010 11:38, Saint K. kirjoitti:
> > The plugin is not running on the 2 servers which had the problem
> reported. It might be something general in SM, as I didn't test it without
> SM (also don't know how to reproduce it).
> >
> > Saint K.
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> [email protected]] On Behalf Of DontWannaName!
> > Sent: Friday, April 16, 2010 10:16 AM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 Update Available
> >
> > Number one is actually caused by Rcon Lock, if you look around page 26 in
> > that thread there is a discussion about it. Im not sure what exactly
> causes
> > it but I would try the legacy version.
> >
> > On Fri, Apr 16, 2010 at 1:01 AM, Saint K.<[email protected]>
>  wrote:
> >
> >
> >> Hi,
> >>
> >> Number 1 on your list is not new, it has been around from a few updates
> >> back (we actually got a 6 second loop).
> >>
> >> Cheers,
> >>
> >> -----Original Message-----
> >> From: [email protected] [mailto:
> >> [email protected]] On Behalf Of MjrNuT
> >> Sent: Friday, April 16, 2010 9:39 AM
> >> To: [email protected]
> >> Subject: [hlds] Team Fortress 2 Update Available
> >>
> >> Our server noticed 2 things occur tonight from the update:
> >>
> >> 1.  Spawn time gets in a loop at 1 sec-prepare to spawn.  Have to kick
> >> start
> >> out of it by changing classes.
> >>
> >> 2.  For a full server, a client is not seeing the "Auto Join" feature,
> >> which
> >> had to options of like when slot immediately opens and I don't remember
> the
> >> other option to pick from the radio buttons.
> >>
> >>
> >> Can anyone confirm or refute this?
> >>
> >> Thanks,
> >>
> >> [FLASH] MjrNuT
> >> Arise from Flames and Ash, Behold Immortality
> >>
> >> www.flamesandash.com
> >>
> >>
> >>
> >>
> >>> ---------- Forwarded message ----------
> >>> From: Jason Ruymen<[email protected]>
> >>> To: 'Half-Life dedicated Linux server mailing list'<
> >>> [email protected]>, "'[email protected]'"<
> >>> [email protected]>, "'[email protected]
> '"<
> >>> [email protected]>
> >>> Date: Thu, 15 Apr 2010 12:57:57 -0700
> >>> Subject: [hlds] Team Fortress 2 Update Available
> >>> A required update to Team Fortress 2 is now available.  Please run
> >>> hldsupdatetool to receive the update.  The specific changes include:
> >>>
> >>> - Added Sam&  Max items
> >>> - Fixed the Demoman's Fro not cloaking properly when being used by a
> >>> disguised Spy
> >>> - Reduced the damage bonus the Equalizer receives as the player loses
> >>> health
> >>>                 - The speed boost was not changed
> >>>
> >>> Community Request:
> >>> - Added a flag to info_particle_system to mark particle systems as
> >>> "weather" effects
> >>>
> >>> Jason
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>>
> >>>
> >> _______________________________________________
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> >> please visit:
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> >>
> >> _______________________________________________
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> >>
> >>
> > _______________________________________________
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> >
> > _______________________________________________
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> >
>
>
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