What we should do is just get a steam content server for servers only so we
dont have to share with clients. :)

On Thu, Apr 22, 2010 at 2:11 PM, Saint K. <[email protected]> wrote:

> Just release the server files a hour ahead. That gives us time to update,
> and clients need to wait less long. Still can't get any update going on the
> servers.
>
> Saint K.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of ics
> Sent: Thursday, April 22, 2010 11:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Left 4 Dead 2 Update Released
>
> I know what you mean. There should be server files released in advance
> or some dedicated hosts for server owners where to download the games
> and game updates from.
>
> Now whenever clients get their games updated, they hit a wall which is
> lack of servers, wait on lobbies and get frustrated. They blame Valve,
> we blame Valve too. It would be in everyone's best interests to make it
> happen.
>
> -ics
>
> 22.4.2010 23:52, D4rKr0W kirjoitti:
> > Il 22/04/2010 22:49, ics ha scritto:
> >
> >> Doesn't really help, much. Steam.cfg into folder where steam binary is,
> >> in it, you put:
> >>
> >> PreferredContentServerIDs = ""
> >>
> >> In which the content servers are from here
> >> http://store.steampowered.com/stats/content/
> >>
> >> Like 4 8 15 16 23 42
> >>
> >> -ics
> >>
> >>
> > Changing it on the client helped me quite a bit, maybe i'll have some
> > luck. Better than sitting here lookin at this:
> > Checking bootstrapper version ...
> > Updating Installation
> > Retrying in 30 seconds. . .
> > Retrying in 30 seconds. . .
> >
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>
>
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