Watching that YouTube video he said he wrote a plugin for it (that he's now 
selling), yet another reason why client-side plugins should be blocked.


-------------------------------------------------
From: "Kigen" <[email protected]>
Sent: Tuesday, April 27, 2010 11:25 AM
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Subject: Re: [hlds] CSS: Long disconnect messages crashing servers?

> KAC 1.2.1.0 should block the disconnect exploit without interfering
> with normal disconnects so you know why someone left otherwise.  All
> the other "fixes" just replace the reason all the time with something
> else.
>
> Right now, I'm not really expecting any fix until it because pretty
> normal for people to go into unprotected servers and use the exploit
> to cause people to disconnect with VAC messages, pausing, and then the
> simple disconnect all.
>
> On Mon, Apr 26, 2010 at 10:06 PM, Kyle Sanderson <[email protected]> 
> wrote:
>> http://forums.alliedmods.net/showthread.php?p=1139769
>> <http://forums.alliedmods.net/showthread.php?p=1139769>
>> http://forums.alliedmods.net/showthread.php?p=841590
>>  <http://forums.alliedmods.net/showthread.php?p=841590>
>> http://forums.alliedmods.net/forumdisplay.php?f=133
>>
>> <http://forums.alliedmods.net/forumdisplay.php?f=133>No acknowledgement 
>> from
>> Valve yet, as usual.
>> Kyle
>>
>> On Mon, Apr 26, 2010 at 7:03 PM, AzuiSleet <[email protected]> wrote:
>>
>>> This particular exploit is a buffer overflow in the event message
>>> where the client can specify a disconnect message, and the server will
>>> serialize an event containing that message. There is an issue with the
>>> function that serializes the game event that causes a buffer overflow
>>> in the net message, and so it has to potential to crash other clients
>>> or make them receive commands from another player relayed through the
>>> server.
>>>
>>> On Mon, Apr 26, 2010 at 7:57 PM, Matt Lyons <[email protected]>
>>> wrote:
>>> > Ok after a bit more googling its a hack:
>>> >
>>> > http://www.youtube.com/watch?v=xsC8GtSWuyU
>>> >
>>> > If you parse or stream your log files for monitoring you should 
>>> > probably
>>> add a watch/event for these long disconnect messages as they are using a 
>>> 3rd
>>> party program to do so.
>>> >
>>> >
>>> > ML.
>>> >
>>> >
>>> > On 27/04/2010, at 11:16 AM, Matt Lyons wrote:
>>> >
>>> >> Over the last few days I've had a couple of my servers experience 
>>> >> weird
>>> behaviour, pausing, restarting or outright crashing.
>>> >>
>>> >> Notes:
>>> >> - Servers are using the beta update from a few days ago.
>>> >> - Servers are using latest version of SM/Meta Mod running kac and
>>> rcon_lock
>>> >> - rcon TCP port is blocked and rcon password is secure (32 digits of
>>> random letters/numbers)
>>> >> - No crash dump
>>> >> - Log file cuts out mid stream.
>>> >> - Nothing obvious in the log files except for disconnect messages 
>>> >> like
>>> the following:
>>> >>
>>> >> L 04/26/2010 - 16:30:28: "Player
>>> Name]<1260><STEAM_0:X:XXXXXXX><TERRORIST>" disconnected (reason
>>> "SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS")
>>> >>
>>> >> (Player name and steam ID removed to protect the guilty.)
>>> >>
>>> >> When such a log entry appears there are lots of comments straight 
>>> >> after
>>> of server weirdness.  I was just in one of my servers then when it 
>>> restarted
>>> after the above message.
>>> >>
>>> >> Anyone else seen this?
>>> >
>>> > --
>>> > Matt Lyons
>>> > Content Administrator, games.on.net
>>> > Email: [email protected]
>>> > Web: http://games.on.net
>>> > "In theory, there is no difference between theory and practice; In
>>> practice, there is."
>>> >
>>> >
>>> >
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>>> >
>>>
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