Yup, confirmed.


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Tony Paloma
Sent: May-05-10 9:09 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2 Update Available

Yes. I'm also having download issues. Only one of my boxes has been able to get 
the update so far.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ben B
Sent: Wednesday, May 05, 2010 6:02 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

anyone else having trouble downloading this?
i got windows in atlanta, and linux in dallas, and both keep saying 'retry in 
30 seconds' over and over :(

On Wed, May 5, 2010 at 6:57 PM, Mike O'Laughlen <[email protected]>wrote:

> It's the push to the end of TF2 as we know it!!!
>
> On Wed, May 5, 2010 at 8:48 PM, Tom Grant <[email protected]> wrote:
>
> > How long have the avatars been broken for arena? I feel like they've
been
> > broken for ages....
> >
> > On Wed, May 5, 2010 at 8:43 PM, Rory King <[email protected]>
> wrote:
> >
> > > Cheers!
> > >
> > >
> > >
> > > On 6 May 2010, at 01:39, Jason Ruymen <[email protected]>
> wrote:
> > >
> > > > A required update for Team Fortress 2 is now available.  Please 
> > > > run hldsupdatetool to receive the update.  The specific changes include:
> > > >
> > > > - Mann Co. badges updated
> > > >    - Added new "Primeval Warrior" employee badge
> > > >    - Moved badges start date to the official TF2 release date of 
> > > > October 10th, 2007
> > > >    - Gave "Primeval Warrior" badge to anyone who played in the 
> > > > TF2 Beta prior to the official release
> > > >    - Adjusted existing badges based on the new start date
> > > > - Fixed player avatars being squashed in the Arena win panel
> > > > - Fixed a client crash caused by players calling for a Medic
> > > > - Fixed a server crash caused by receiving invalid data in 
> > > > player commands
> > > > - Fixed wearables attached to ragdolls not setting their skins 
> > > > and bodygoups correctly
> > > > - Fixed deflected remote-detonate pipebombs becoming mini-crits 
> > > > when detonated
> > > > - Fixed deflected remote-detonate pipebombs becoming full crits 
> > > > if the Pyro is critboosted
> > > > - Prevented custom models from showing domination particles in 
> > > > PropHunt
> > > >
> > > > Jason
> > > >
> > > >
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> > >
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