Yup, confirmed.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tony Paloma Sent: May-05-10 9:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Available Yes. I'm also having download issues. Only one of my boxes has been able to get the update so far. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Ben B Sent: Wednesday, May 05, 2010 6:02 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available anyone else having trouble downloading this? i got windows in atlanta, and linux in dallas, and both keep saying 'retry in 30 seconds' over and over :( On Wed, May 5, 2010 at 6:57 PM, Mike O'Laughlen <[email protected]>wrote: > It's the push to the end of TF2 as we know it!!! > > On Wed, May 5, 2010 at 8:48 PM, Tom Grant <[email protected]> wrote: > > > How long have the avatars been broken for arena? I feel like they've been > > broken for ages.... > > > > On Wed, May 5, 2010 at 8:43 PM, Rory King <[email protected]> > wrote: > > > > > Cheers! > > > > > > > > > > > > On 6 May 2010, at 01:39, Jason Ruymen <[email protected]> > wrote: > > > > > > > A required update for Team Fortress 2 is now available. Please > > > > run hldsupdatetool to receive the update. The specific changes include: > > > > > > > > - Mann Co. badges updated > > > > - Added new "Primeval Warrior" employee badge > > > > - Moved badges start date to the official TF2 release date of > > > > October 10th, 2007 > > > > - Gave "Primeval Warrior" badge to anyone who played in the > > > > TF2 Beta prior to the official release > > > > - Adjusted existing badges based on the new start date > > > > - Fixed player avatars being squashed in the Arena win panel > > > > - Fixed a client crash caused by players calling for a Medic > > > > - Fixed a server crash caused by receiving invalid data in > > > > player commands > > > > - Fixed wearables attached to ragdolls not setting their skins > > > > and bodygoups correctly > > > > - Fixed deflected remote-detonate pipebombs becoming mini-crits > > > > when detonated > > > > - Fixed deflected remote-detonate pipebombs becoming full crits > > > > if the Pyro is critboosted > > > > - Prevented custom models from showing domination particles in > > > > PropHunt > > > > > > > > Jason > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

