I'm glad we had this talk.

Dog wrote:
> And of course, as with all TF2 updates, it broke a part of DoDS.
>
> It is beyond belief.
> This time, it's the flashlight causing client crashes.  They turn on the
> flashlight and their client dies.
> A month or two ago, they removed the flames for ignited entities.  Players
> would get ignited with no flames.
>
> Gets very depressing every time Jason announces a TF2 update.
> It's like "Oh Jeez...what the hell has broken now?"
>
> I appreciate that TF2 is way more important than DoDS.
> I understand it's fun and exciting to release new stuff for TF2.
> But please, please oh please can you figure out a way of removing DoDS from
> OB updates?
>
> It's 1.20am and I'm tired spending my valuable time fixing stuff after an
> update.
>
> --Dog
> TheVille.Org
>
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