They wanted to get all their popular MP games working on Mac. And it would
have been idiotic to have several different multiplayer engine versions.
They would have also had to make sure that those versions work on all
platforms.

Easier to just have one for all their crossplatform MP games (LFD1/2
excluded). Then all generic engine updates/bugfixes to one game get added to
the rest of the games.

On Tue, May 11, 2010 at 8:32 PM, k <[email protected]> wrote:

> They've obviously been spending quite some time getting this beta organised
> etc.
>
> I expect the resource they had tied up in that will now be able to be
> focused on the bugs in the OrangeBox engine since most of the games are now
> on that :)
>
> On Wed, May 12, 2010 at 12:18 PM, Mike Vail <[email protected]
> >wrote:
>
> > I don't know why you guys are saying this will give you a break from
> > cheating. There are still plenty of OB hacks out there and some of the
> beta
> > testers in our community are already reportedly seeing them in servers.
> > True
> > there are plenty of CSS Hackers out there, but the vast majority of them
> > can
> > be dealt with using server plugins.
> >
> > ... I guess time will tell ...
> >
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