"Added a warning dialog that pops up to warn players joining games with more
than the recommended number of players."

1. The server shows the max player count next to the number of players
currently on the server.
2. The servers usually keep the "increased_maxplayers" tag when they have
more than 24 players on the server.

Players know how many players can be on the server when joining, they don't
need yet another warning. The only thing that this may encourage is some
malicious server ops to do the exact opposite of what they are doing now,
show their servers as 23/24 when in fact they are 32/33.

The warning would be far more useful if it warned about "impossible"
servers, such as 34/36 etc servers, because those are actually somewhat
malicious.

-----Original Message-----
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Thursday, July 01, 2010 9:27 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

They should just delist servers over 33 slots, they just run fake clients to
fill the extra 4 slots. Stupid and deceiving. Shame on those server ops.

On Thu, Jul 1, 2010 at 6:21 PM, M33CROB <ad...@phoenixrisingtf2.com> wrote:

> Does anyone know how the warning message works for players connecting to
> server with more than the recommended number? Is this all servers with
more
> than 24 players, or just servers with more than 32.  Is there some
> arbitrary
> number depending on the type of map?
>
> Thanks
>
> On Thu, Jul 1, 2010 at 6:08 PM, DontWannaName! <ad...@topnotchclan.com
> >wrote:
>
> > Download was pain free. :) I downloaded before I could start my client,
> it
> > said the servers were too busy. :P
> >
> > On Thu, Jul 1, 2010 at 5:53 PM, Saul Rennison <saul.renni...@gmail.com
> > >wrote:
> >
> > > /me passes cookie
> > >
> > > On Friday, July 2, 2010, Allan Button <abut...@netaccess.ca> wrote:
> > > > Hmm. Looks like the Linux build and the windows build was
> > > > different.... Cookie please.
> > > >
> > > > Sent from my mobile.
> > > >
> > > > On Jul 1, 2010, at 8:31 PM, "Jason Ruymen" <jas...@valvesoftware.com
> >
> > > > wrote:
> > > >
> > > >> A required update for Team Fortress 2 is now available.  This is
> > > >> also an optional update for Counter-Strike: Source, since it fixes
a
> > > >> bullet penetration problem on Linux servers.  The specific changes
> > > >> are:
> > > >>
> > > >> Server Browser
> > > >> - Server browser now starts centered onscreen when it opens up.
> > > >> - Filter panel now starts expanded, instead of hidden.
> > > >> - Added a warning dialog that pops up to warn players joining games
> > > >> with more than the recommended number of players.
> > > >> - Added a "max player count" filter setting.
> > > >> - Renamed quick list checkbox from "Show Map List" to "Simplified
> > > >> List".
> > > >>    - Mouseover the checkbox now explains the simplified list in the
> > > >> status bar.
> > > >> - Quicklist now shows the number of other servers running each map.
> > > >> - Fixed a couple of bugs related to toggling the quick list, which
> > > >> were resulting in you needing to refresh again.
> > > >>
> > > >> Team Fortress 2
> > > >> - Added missing earbud particles for DX8 players.
> > > >> - Added new ConVar mp_windifference_min to be used with
> > > >> mp_windifference.
> > > >> - Added Engineer to the list of classes that can equip Max's
Pistol.
> > > >> - Rebuilt sound cache files that were out of date.
> > > >> - Source TV:
> > > >>     - Fixed unlockable items not being visible.
> > > >>     - Stopped "player is carrying X" messages looping forever.
> > > >>     - Fixed overhealed particle effect being visible on your
current
> > > >> view target when in first-person spectator mode.
> > > >> - Changed in-game button colors to be less eyepoppingly bright.
> > > >> - Improved Steam Web APIs for TF2 items (see
> > > http://www.teamfortress.com/
> > > >> )
> > > >>
> > > >> Engine
> > > >> - Fixed some graphical issues when alt-tabbing during a game.
> > > >> - Fixed bullet penetration problems with Linux dedicated server.
> > > >> - Removed an exploit that allowed people to change their names to
> > > >> something other than their Steam profile name.
> > > >>
> > > >> Jason
> > > >>
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > --
> > >
> > > Thanks,
> > >  - Saul.
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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