anyone else crashing at map change?

On Thu, Jul 1, 2010 at 10:21 PM, Cevius <[email protected]> wrote:

> The warning has the option to never be displayed again. Only silly users
> will ever see the warning more than once.
>
> On 2 July 2010 12:17, M33CROB <[email protected]> wrote:
>
> > So this warning is displayed with any server that has more than 24 slots?
> >
> > On Thu, Jul 1, 2010 at 7:04 PM, Spencer 'voogru' MacDonald <
> > [email protected]> wrote:
> >
> > > "Added a warning dialog that pops up to warn players joining games with
> > > more
> > > than the recommended number of players."
> > >
> > > 1. The server shows the max player count next to the number of players
> > > currently on the server.
> > > 2. The servers usually keep the "increased_maxplayers" tag when they
> have
> > > more than 24 players on the server.
> > >
> > > Players know how many players can be on the server when joining, they
> > don't
> > > need yet another warning. The only thing that this may encourage is
> some
> > > malicious server ops to do the exact opposite of what they are doing
> now,
> > > show their servers as 23/24 when in fact they are 32/33.
> > >
> > > The warning would be far more useful if it warned about "impossible"
> > > servers, such as 34/36 etc servers, because those are actually somewhat
> > > malicious.
> > >
> > > -----Original Message-----
> > > From: [email protected]
> > > [mailto:[email protected]] On Behalf Of
> DontWannaName!
> > > Sent: Thursday, July 01, 2010 9:27 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Team Fortress 2 Update Available
> > >
> > > They should just delist servers over 33 slots, they just run fake
> clients
> > > to
> > > fill the extra 4 slots. Stupid and deceiving. Shame on those server
> ops.
> > >
> > > On Thu, Jul 1, 2010 at 6:21 PM, M33CROB <[email protected]>
> > > wrote:
> > >
> > > > Does anyone know how the warning message works for players connecting
> > to
> > > > server with more than the recommended number? Is this all servers
> with
> > > more
> > > > than 24 players, or just servers with more than 32.  Is there some
> > > > arbitrary
> > > > number depending on the type of map?
> > > >
> > > > Thanks
> > > >
> > > > On Thu, Jul 1, 2010 at 6:08 PM, DontWannaName! <
> [email protected]
> > > > >wrote:
> > > >
> > > > > Download was pain free. :) I downloaded before I could start my
> > client,
> > > > it
> > > > > said the servers were too busy. :P
> > > > >
> > > > > On Thu, Jul 1, 2010 at 5:53 PM, Saul Rennison <
> > [email protected]
> > > > > >wrote:
> > > > >
> > > > > > /me passes cookie
> > > > > >
> > > > > > On Friday, July 2, 2010, Allan Button <[email protected]>
> > wrote:
> > > > > > > Hmm. Looks like the Linux build and the windows build was
> > > > > > > different.... Cookie please.
> > > > > > >
> > > > > > > Sent from my mobile.
> > > > > > >
> > > > > > > On Jul 1, 2010, at 8:31 PM, "Jason Ruymen" <
> > > [email protected]
> > > > >
> > > > > > > wrote:
> > > > > > >
> > > > > > >> A required update for Team Fortress 2 is now available.  This
> is
> > > > > > >> also an optional update for Counter-Strike: Source, since it
> > fixes
> > > a
> > > > > > >> bullet penetration problem on Linux servers.  The specific
> > changes
> > > > > > >> are:
> > > > > > >>
> > > > > > >> Server Browser
> > > > > > >> - Server browser now starts centered onscreen when it opens
> up.
> > > > > > >> - Filter panel now starts expanded, instead of hidden.
> > > > > > >> - Added a warning dialog that pops up to warn players joining
> > > games
> > > > > > >> with more than the recommended number of players.
> > > > > > >> - Added a "max player count" filter setting.
> > > > > > >> - Renamed quick list checkbox from "Show Map List" to
> > "Simplified
> > > > > > >> List".
> > > > > > >>    - Mouseover the checkbox now explains the simplified list
> in
> > > the
> > > > > > >> status bar.
> > > > > > >> - Quicklist now shows the number of other servers running each
> > > map.
> > > > > > >> - Fixed a couple of bugs related to toggling the quick list,
> > which
> > > > > > >> were resulting in you needing to refresh again.
> > > > > > >>
> > > > > > >> Team Fortress 2
> > > > > > >> - Added missing earbud particles for DX8 players.
> > > > > > >> - Added new ConVar mp_windifference_min to be used with
> > > > > > >> mp_windifference.
> > > > > > >> - Added Engineer to the list of classes that can equip Max's
> > > Pistol.
> > > > > > >> - Rebuilt sound cache files that were out of date.
> > > > > > >> - Source TV:
> > > > > > >>     - Fixed unlockable items not being visible.
> > > > > > >>     - Stopped "player is carrying X" messages looping forever.
> > > > > > >>     - Fixed overhealed particle effect being visible on your
> > > current
> > > > > > >> view target when in first-person spectator mode.
> > > > > > >> - Changed in-game button colors to be less eyepoppingly
> bright.
> > > > > > >> - Improved Steam Web APIs for TF2 items (see
> > > > > > http://www.teamfortress.com/
> > > > > > >> )
> > > > > > >>
> > > > > > >> Engine
> > > > > > >> - Fixed some graphical issues when alt-tabbing during a game.
> > > > > > >> - Fixed bullet penetration problems with Linux dedicated
> server.
> > > > > > >> - Removed an exploit that allowed people to change their names
> > to
> > > > > > >> something other than their Steam profile name.
> > > > > > >>
> > > > > > >> Jason
> > > > > > >>
> > > > > > >>
> > > > > > >> _______________________________________________
> > > > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > > > >> archives, please visit:
> > > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > > > >
> > > > > > > _______________________________________________
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> > > > archives,
> > > > > > please visit:
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> > > > > > >
> > > > > >
> > > > > > --
> > > > > >
> > > > > > Thanks,
> > > > > >  - Saul.
> > > > > >
> > > > > > _______________________________________________
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> > > archives,
> > > > > > please visit:
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> > > > > >
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> > > > >
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> > > >
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> > >
> > >
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> > >
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> >
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