Well it seems there is one for TF2:

$ ./update.sh
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 157


Checking/Installing 'Team Fortress 2 Materials' version 63


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Updating 'OB Linux Dedicated Server' from version 46 to version 47

5.50%   downloading ./orangebox/bin/datacache.so
12.37%  downloading ./orangebox/bin/dedicated.so
48.08%  downloading ./orangebox/bin/engine.so
50.37%  downloading ./orangebox/bin/libvstdlib.so
66.45%  downloading ./orangebox/bin/materialsystem.so
67.55%  downloading ./orangebox/bin/shaderapiempty.so
69.84%  downloading ./orangebox/bin/soundemittersystem.so
78.38%  downloading ./orangebox/bin/studiorender.so
99.97%  downloading ./orangebox/bin/vphysics.so
100.00% downloading ./orangebox/hl2/resource/serverevents.res

HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 126 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable
sleeps

Or maybe I forgot a previous optional one?

Cold

On Wed, Jul 7, 2010 at 5:23 AM, Nicholas Hastings <[email protected]>wrote:

>  There is no new TF2 server update, which is why he didn't mention it.
>
> If you read the TF2 news feed, there was a Mac Client fix for it though.
>
> On 7/6/2010 11:16 PM, DontWannaName! wrote:
> > Im confused... plus is TF2 required?
> >
> > On Tue, Jul 6, 2010 at 8:11 PM, Jason Ruymen<[email protected]
> >wrote:
> >
> >> A required update for Counter-Strike: Source is now available.  The
> >> specific changes are:
> >>
> >> - Fixed incorrect stat collection by forcing all dedicated servers to
> >> update to the new version
> >>
> >> Jason
> >>
> >>
> >> _______________________________________________
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> >>
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