I was referring to the second update, which indeed was for TF2 client 
only (and steam.inf on CS:S server).

The engine update was optional for all games on the engine.

On 7/7/2010 9:45 AM, Robert Whelan wrote:
> I wasn't about to start arguing with Nicholas whether the was or wasn't... it
> was obvious there was.
>
> Though for tf2 it was optional....
>
> C:\SRCDS4>hldsupdatetool -command version -dir c:\srcds4
> Bootstrapper version: 41
> Versions installed in 'c:\srcds4':
>          Base Source Shared Materials: 8
>          Base Source Shared Models: 4
>          Base Source Shared Sounds: 4
>          Team Fortress 2 Dedicated Server: 54
>          OB Dedicated Server: 47 to 48
>          Team Fortress 2 Content: 157
>          Team Fortress 2 Materials: 63
> Press any key to continue . . .
>
>
>
>
> ________________________________
> From: Coldorak<[email protected]>
> To: Half-Life dedicated Win32 server mailing list<[email protected]>
> Sent: Wed, July 7, 2010 12:22:48 AM
> Subject: Re: [hlds] Counter-Strike: Source and Team Fortress 2 Update 
> Available
>
> Well it seems there is one for TF2:
>
> $ ./update.sh
> Checking bootstrapper version ...
> Updating Installation
> Checking/Installing 'Team Fortress 2 Content' version 157
>
>
> Checking/Installing 'Team Fortress 2 Materials' version 63
>
>
> Checking/Installing 'Base Source Shared Materials' version 8
>
>
> Checking/Installing 'Base Source Shared Models' version 4
>
>
> Checking/Installing 'Base Source Shared Sounds' version 4
>
>
> Updating 'OB Linux Dedicated Server' from version 46 to version 47
>
> 5.50%  downloading ./orangebox/bin/datacache.so
> 12.37%  downloading ./orangebox/bin/dedicated.so
> 48.08%  downloading ./orangebox/bin/engine.so
> 50.37%  downloading ./orangebox/bin/libvstdlib.so
> 66.45%  downloading ./orangebox/bin/materialsystem.so
> 67.55%  downloading ./orangebox/bin/shaderapiempty.so
> 69.84%  downloading ./orangebox/bin/soundemittersystem.so
> 78.38%  downloading ./orangebox/bin/studiorender.so
> 99.97%  downloading ./orangebox/bin/vphysics.so
> 100.00% downloading ./orangebox/hl2/resource/serverevents.res
>
> HLDS installation up to date
> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
> CAsyncIOManager: 126 single object sleeps, 0 multi object sleeps
> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable
> sleeps
>
> Or maybe I forgot a previous optional one?
>
> Cold
>
> On Wed, Jul 7, 2010 at 5:23 AM, Nicholas Hastings<[email protected]>wrote:
>
>>    There is no new TF2 server update, which is why he didn't mention it.
>>
>> If you read the TF2 news feed, there was a Mac Client fix for it though.
>>
>> On 7/6/2010 11:16 PM, DontWannaName! wrote:
>>> Im confused... plus is TF2 required?
>>>
>>> On Tue, Jul 6, 2010 at 8:11 PM, Jason Ruymen<[email protected]
>>> wrote:
>>>
>>>> A required update for Counter-Strike: Source is now available.  The
>>>> specific changes are:
>>>>
>>>> - Fixed incorrect stat collection by forcing all dedicated servers to
>>>> update to the new version
>>>>
>>>> Jason
>>>>
>>>>
>>>> _______________________________________________
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>>>>
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>> please visit:
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>>
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>> please visit:
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>>
>
>


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