Anyone seeing this in their console? Dunno if they are material errors or what. 
2 updates later and I'm still seeing them and didn't know if it was normal 
behaviour.

Anyone?

Thx... 


Executing dedicated server config file
material models/player/items/medic/medic_mirror has a normal map and 
$basealphaenvmapmask.
  Must use $normalmapalphaenvmapmask to get specular.
material models/player/items/all_class/all_halo has a normal map and 
$basealphaenvmapmask.
  Must use $normalmapalphaenvmapmask to get specular.
material models/player/items/all_class/id_badge_gold has a normal map and 
$basealphaenvmap
mask.  Must use $normalmapalphaenvmapmask to get specular.
material models/player/items/all_class/id_badge_silver has a normal map and 
$basealphaenvm
apmask.  Must use $normalmapalphaenvmapmask to get specular.
material models/player/items/all_class/id_badge_platinum has a normal map and 
$basealphaen
vmapmask.  Must use $normalmapalphaenvmapmask to get specular.
Failed to load Steam ServiceServiceStart: started as Windows service
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Adding master server 216.207.205.99:27011
Adding master server 216.207.205.98:27011
Connection to Steam servers successful.
   VAC secure mode is activated.




________________________________
From: Jason Ruymen <[email protected]>
To: Half-Life dedicated Linux server mailing list 
<[email protected]>; "[email protected]" 
<[email protected]>; "[email protected]" 
<[email protected]>
Sent: Thu, July 8, 2010 7:07:47 PM
Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of Defeat: 
Source Updates Available

Required update for Team Fortress 2 and Day of Defeat: Source are now 
available.  The updates to Counter-Strike: Source are optional.  The specific 
changes include:

Engine:
- Fixed client crash related flashlight usage.
- Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2:
- Added The Frontier Justice.
- Added The Wrangler.
- Added The Gunslinger.
- Added The Southern Hospitality.
- Added 35 Engineer achievements.
- Engineers can now pickup & move their buildings.
- Added Engineer main menu music.
- Added 4 new maps:
    - Thunder Mountain, a 3 stage Payload map.
    - Hightower, a Payload Race map.
    - Upward, a Payload map.
    - ColdFront, a community built Capture Point map.
- Item tuning:
    - The Sandvich now uses a cooldown timer, instead of the health pack 
recharge mechanic.
    - The Gunboats now reduce self-damage by 60% (was 75%)
    - The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its 
damage penalty increased to 50% (was 35%).
- Added better feedback sound for Pyros on when their flamethrower is doing 
damage.
- Fixed blood effect on bleeding player.
- Added a glow effect to Payload carts.
- Added Romanian language support.

Jason


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