Anyone seeing this in their console? Dunno if they are material errors or what. 2 updates later and I'm still seeing them and didn't know if it was normal behaviour.
Anyone? Thx... Executing dedicated server config file material models/player/items/medic/medic_mirror has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/all_halo has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/id_badge_gold has a normal map and $basealphaenvmap mask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/id_badge_silver has a normal map and $basealphaenvm apmask. Must use $normalmapalphaenvmapmask to get specular. material models/player/items/all_class/id_badge_platinum has a normal map and $basealphaen vmapmask. Must use $normalmapalphaenvmapmask to get specular. Failed to load Steam ServiceServiceStart: started as Windows service exec banned_user.cfg: file size larger than 1 MB! exec banned_ip.cfg: file size larger than 1 MB! Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. Adding master server 216.207.205.99:27011 Adding master server 216.207.205.98:27011 Connection to Steam servers successful. VAC secure mode is activated. ________________________________ From: Jason Ruymen <[email protected]> To: Half-Life dedicated Linux server mailing list <[email protected]>; "[email protected]" <[email protected]>; "[email protected]" <[email protected]> Sent: Thu, July 8, 2010 7:07:47 PM Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Updates Available Required update for Team Fortress 2 and Day of Defeat: Source are now available. The updates to Counter-Strike: Source are optional. The specific changes include: Engine: - Fixed client crash related flashlight usage. - Fixed several issues related to alt-tabbing (invisible players, etc). Team Fortress 2: - Added The Frontier Justice. - Added The Wrangler. - Added The Gunslinger. - Added The Southern Hospitality. - Added 35 Engineer achievements. - Engineers can now pickup & move their buildings. - Added Engineer main menu music. - Added 4 new maps: - Thunder Mountain, a 3 stage Payload map. - Hightower, a Payload Race map. - Upward, a Payload map. - ColdFront, a community built Capture Point map. - Item tuning: - The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic. - The Gunboats now reduce self-damage by 60% (was 75%) - The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%). - Added better feedback sound for Pyros on when their flamethrower is doing damage. - Fixed blood effect on bleeding player. - Added a glow effect to Payload carts. - Added Romanian language support. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

