My arena server is crashing a lot too. Worst of all is that it tries to
upload the dump to Valve so it doesn't auto restart :(.

On Fri, Jul 9, 2010 at 2:38 PM, Tony Paloma <[email protected]> wrote:

> How about crashes? Anybody else's server crashing like crazy? My arena
> server always seems to be crashing when it gets to the second map in cycle
> (sawmill) and my rotation server crashes on coldfront.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of 1nsane
> Sent: Thursday, July 08, 2010 9:31 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source and Day of
> Defeat: Source Updates Available
>
> Yeah I'm seeing this too.
>
> On Thu, Jul 8, 2010 at 11:57 PM, Robert Whelan <[email protected]>
> wrote:
>
> > Anyone seeing this in their console? Dunno if they are material errors
> > or what.
> > 2 updates later and I'm still seeing them and didn't know if it was
> > normal behaviour.
> >
> > Anyone?
> >
> > Thx...
> >
> >
> > Executing dedicated server config file material
> > models/player/items/medic/medic_mirror has a normal map and
> > $basealphaenvmapmask.
> >   Must use $normalmapalphaenvmapmask to get specular.
> > material models/player/items/all_class/all_halo has a normal map and
> > $basealphaenvmapmask.
> >   Must use $normalmapalphaenvmapmask to get specular.
> > material models/player/items/all_class/id_badge_gold has a normal map
> > and $basealphaenvmap mask.  Must use $normalmapalphaenvmapmask to get
> > specular.
> > material models/player/items/all_class/id_badge_silver has a normal
> > map and $basealphaenvm apmask.  Must use $normalmapalphaenvmapmask to
> > get specular.
> > material models/player/items/all_class/id_badge_platinum has a normal
> > map and $basealphaen vmapmask.  Must use $normalmapalphaenvmapmask to
> > get specular.
> > Failed to load Steam ServiceServiceStart: started as Windows service
> > exec banned_user.cfg: file size larger than 1 MB!
> > exec banned_ip.cfg: file size larger than 1 MB!
> > Writing cfg/banned_user.cfg.
> > Writing cfg/banned_ip.cfg.
> > Adding master server 216.207.205.99:27011 Adding master server
> > 216.207.205.98:27011 Connection to Steam servers successful.
> >    VAC secure mode is activated.
> >
> >
> >
> >
> > ________________________________
> > From: Jason Ruymen <[email protected]>
> > To: Half-Life dedicated Linux server mailing list
> > <[email protected]>; "[email protected]"
> > <[email protected]>; "[email protected]"
> > <[email protected]>
> > Sent: Thu, July 8, 2010 7:07:47 PM
> > Subject: [hlds] Team Fortress 2, Counter-Strike: Source and Day of
> Defeat:
> > Source Updates Available
> >
> > Required update for Team Fortress 2 and Day of Defeat: Source are now
> > available.  The updates to Counter-Strike: Source are optional.  The
> > specific changes include:
> >
> > Engine:
> > - Fixed client crash related flashlight usage.
> > - Fixed several issues related to alt-tabbing (invisible players, etc).
> >
> > Team Fortress 2:
> > - Added The Frontier Justice.
> > - Added The Wrangler.
> > - Added The Gunslinger.
> > - Added The Southern Hospitality.
> > - Added 35 Engineer achievements.
> > - Engineers can now pickup & move their buildings.
> > - Added Engineer main menu music.
> > - Added 4 new maps:
> >     - Thunder Mountain, a 3 stage Payload map.
> >     - Hightower, a Payload Race map.
> >     - Upward, a Payload map.
> >     - ColdFront, a community built Capture Point map.
> > - Item tuning:
> >     - The Sandvich now uses a cooldown timer, instead of the health
> > pack recharge mechanic.
> >     - The Gunboats now reduce self-damage by 60% (was 75%)
> >     - The Tribalman's Shiv bleed duration reduced to 6 second (was 8),
> > and its damage penalty increased to 50% (was 35%).
> > - Added better feedback sound for Pyros on when their flamethrower is
> > doing damage.
> > - Fixed blood effect on bleeding player.
> > - Added a glow effect to Payload carts.
> > - Added Romanian language support.
> >
> > Jason
> >
> >
> > _______________________________________________
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> > please
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> >
> >
> >
> >
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