Tested this, it does as he explained.

> Date: Mon, 19 Jul 2010 09:06:13 +0000
> From: [email protected]
> To: [email protected]; [email protected]
> Subject: [hlds] sv_benchmark_force_start TF2 speedhack
> 
> sv_benchmark_force_start can be used to behave as a speedhack.
> 
> How to reproduce:
> 1) Create a local TF2 server.
> 2) Type "sv_benchmark_force_start" in console.
> 3) Wait ~10 seconds for a few bots to spawn.
> 4) Disconnect.
> 5) Join any online server.
> 6) Once you go above a certain FPS (~66 in my tests), you will run very fast, 
> as if you are speedhacking.
> 
> To disable this bug after you have enabled it, you must quit and re-launch 
> the TF2 client.
> This effects both hldslinux and hldswin (as far as I can tell though, it's a 
> client-side bug, and there is no way for the server to fix it without a TF2 
> client update). 
> I do not know how this works, but I assume it does something weird with the 
> threading (other players will be "jerky", as if your connection is lagging).
> 
> I hope these are the correct lists to send this to? It is not a problem with 
> the actual HLDS as far as I can see, but it would probably be fitting here...
> 
> Thanks for your time.
> 
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