Oh, I just noticed it happens with SM disabled....didn't see that On Tue, Aug 3, 2010 at 2:06 PM, k e <[email protected]> wrote:
> Alec, we had the kill notification issue the moment we installed Gscramble > with Sourcemod. We removed Gscramble, and the kill notifications came back. > If you have gScramble, remove it and test. Otherwise, I'm convinced it's a > plugin. > > > On Mon, Aug 2, 2010 at 9:15 PM, HL-SDK Synths <[email protected]>wrote: > >> Probably not as long as it is still regostering the kills. Having them not >> show up on client's hues is a different story. Perhaps check the server >> console for kill notifications. If they do show up there, either your >> connection or your clients should be checked next. >> >> On Aug 2, 2010 9:12 PM, "Alec Sanger" <[email protected]> wrote: >> >> >> Another thing I noticed, it's experiencing unusually high choke at times, >> occasionally up in the 60s. No loss, though. Could extremely high choke be >> preventing the server from distinguishing kills? >> >> Thank you, >> Alec Sanger >> >> >> >> > From: [email protected] >> >> > To: [email protected] >> > Date: Mon, 2 Aug 2010 21:05:58 -0400 >> >> > Subject: Re: [hlds] [TF2] Kills not counting >> > >> > >> > Regardless of whether or not it was user erro... >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

