My DOD:S Server has been crashing twice per day too. Never did before the
past couple Valve updates. Thought I'd throw that in there. Oddly enough, it
only crashes when it's empty.



-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Tuesday, September 14, 2010 6:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 Server Crashing

It doesn't appear to be related to the client plugins, my buddies TF2
servers are all crashing randomly. However, CS:S seems pretty stable and we
received the same update that TF2 did. My server has gone through 330 map
changes, and has been up for almost six days now.

# 11735 "Kyle"

-> stats
CPU   In    Out   Uptime  Users   FPS    Players
99.90 194521.95 527971.75    8608   329   25.64      55

This is on Linux mind you, it's far from a Vanilla server.
Kyle.


On Tue, Sep 14, 2010 at 6:14 PM, Keeper <[email protected]> wrote:
> Maybe somebody from VALVe is monitoring and can take a look at the VAC 
> system?  Even though it's a client test, maybe something to do with 
> the client side plugin testing?
>
> On Tue, Sep 14, 2010 at 9:06 PM, Kevin b er <[email protected]>
wrote:
>
>> Ignoring petty arguments about which mods are better...
>>
>> Starting with last night with the mass crash, there's been a marked 
>> increase in lock up crashes for us.
>>
>>
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