My DODS servers are fine, uptime is good.

23:28:59 CPU   In    Out   Uptime  Users   FPS    Players
          6.19 13597.08 27417.88    7534   162 1000.00       6

Haven't seen crashes in ages.

On Tue, Sep 14, 2010 at 10:52 PM, Mike Vail <[email protected]>wrote:

> My DOD:S Server has been crashing twice per day too. Never did before the
> past couple Valve updates. Thought I'd throw that in there. Oddly enough,
> it
> only crashes when it's empty.
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kyle Sanderson
> Sent: Tuesday, September 14, 2010 6:56 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Massive TF2 Server Crashing
>
> It doesn't appear to be related to the client plugins, my buddies TF2
> servers are all crashing randomly. However, CS:S seems pretty stable and we
> received the same update that TF2 did. My server has gone through 330 map
> changes, and has been up for almost six days now.
>
> # 11735 "Kyle"
>
> -> stats
> CPU   In    Out   Uptime  Users   FPS    Players
> 99.90 194521.95 527971.75    8608   329   25.64      55
>
> This is on Linux mind you, it's far from a Vanilla server.
> Kyle.
>
>
> On Tue, Sep 14, 2010 at 6:14 PM, Keeper <[email protected]> wrote:
> > Maybe somebody from VALVe is monitoring and can take a look at the VAC
> > system?  Even though it's a client test, maybe something to do with
> > the client side plugin testing?
> >
> > On Tue, Sep 14, 2010 at 9:06 PM, Kevin b er <[email protected]>
> wrote:
> >
> >> Ignoring petty arguments about which mods are better...
> >>
> >> Starting with last night with the mass crash, there's been a marked
> >> increase in lock up crashes for us.
> >>
> >>
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