can anyone else verify adding a bot will crash the server in tf2

16:10:29 tf_bot_quota 2
16:10:37 tf_bot_join_after_player 0
16:10:46 tf_bot_add

server crashes.




On Thu, Sep 30, 2010 at 3:59 PM, Mike Kurfis <[email protected]> wrote:

> If you have SourceMod, update to the latest snapshot if you can. Worked for
> me.  1.3.5-hg3040<
> http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.5-hg3040-windows.zip>
>
> On Thu, Sep 30, 2010 at 12:44 PM, k e <[email protected]> wrote:
>
> > Updated servers not allowing people to join
> >
> > :/
> >
> > On Thu, Sep 30, 2010 at 3:09 PM, Saint K. <[email protected]>
> > wrote:
> >
> > > Just add cfg's for pl_ maps with a higher number configured.
> > >
> > > -----Original Message-----
> > > From: [email protected] [mailto:
> > > [email protected]] On Behalf Of Nikolay Shopik
> > > Sent: Thursday, September 30, 2010 9:07 PM
> > > To: [email protected]
> > > Cc: [email protected]
> > > Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of
> Defeat:
> > > Source/Half-Life 2: Deathmatch Updates Available
> > >
> > > On 30.09.2010 22:27, Jason Ruymen wrote:
> > > > Set mp_scrambleteams_auto_windifference to set the number of round
> wins
> > a
> > > team must lead by in order to trigger an auto scramble (default is 2)
> > >
> > > I think this will be ultimately broken on pl maps, where windiff is
> > > usually over 5.
> > >
> > >
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