If SM is working on Linux in TF2 then only the Windows gamedata has changed,
not Linux.

On Thu, Sep 30, 2010 at 1:37 PM, k e <[email protected]> wrote:

> I've renamed my addons folder and all if fine, so you all can do that, but
> you'll lose all your plugins and admin mods and shit until they update, but
> at least you can run the server
>
> On Thu, Sep 30, 2010 at 4:34 PM, clad iron <[email protected]> wrote:
>
> > i think the only SM version working is the newest snapshot for linux
> > version.
> >
> > On Thu, Sep 30, 2010 at 4:28 PM, k e <[email protected]> wrote:
> >
> > > Updating SM snapshot did not work for my TF2 servers.. (Windows)
> > >
> > > On Thu, Sep 30, 2010 at 4:14 PM, clad iron <[email protected]> wrote:
> > >
> > > > can anyone else verify adding a bot will crash the server in tf2
> > > >
> > > > 16:10:29 tf_bot_quota 2
> > > > 16:10:37 tf_bot_join_after_player 0
> > > > 16:10:46 tf_bot_add
> > > >
> > > > server crashes.
> > > >
> > > >
> > > >
> > > >
> > > > On Thu, Sep 30, 2010 at 3:59 PM, Mike Kurfis <[email protected]>
> > wrote:
> > > >
> > > > > If you have SourceMod, update to the latest snapshot if you can.
> > Worked
> > > > for
> > > > > me.  1.3.5-hg3040<
> > > > >
> > http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.5-hg3040-windows.zip
> > > >
> > > > >
> > > > > On Thu, Sep 30, 2010 at 12:44 PM, k e <[email protected]> wrote:
> > > > >
> > > > > > Updated servers not allowing people to join
> > > > > >
> > > > > > :/
> > > > > >
> > > > > > On Thu, Sep 30, 2010 at 3:09 PM, Saint K. <
> > [email protected]>
> > > > > > wrote:
> > > > > >
> > > > > > > Just add cfg's for pl_ maps with a higher number configured.
> > > > > > >
> > > > > > > -----Original Message-----
> > > > > > > From: [email protected] [mailto:
> > > > > > > [email protected]] On Behalf Of Nikolay
> Shopik
> > > > > > > Sent: Thursday, September 30, 2010 9:07 PM
> > > > > > > To: [email protected]
> > > > > > > Cc: [email protected]
> > > > > > > Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day
> of
> > > > > Defeat:
> > > > > > > Source/Half-Life 2: Deathmatch Updates Available
> > > > > > >
> > > > > > > On 30.09.2010 22:27, Jason Ruymen wrote:
> > > > > > > > Set mp_scrambleteams_auto_windifference to set the number of
> > > round
> > > > > wins
> > > > > > a
> > > > > > > team must lead by in order to trigger an auto scramble (default
> > is
> > > 2)
> > > > > > >
> > > > > > > I think this will be ultimately broken on pl maps, where
> windiff
> > is
> > > > > > > usually over 5.
> > > > > > >
> > > > > > >
> > > > > > > _______________________________________________
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