@DontWannaName!
Yes it is optional, I joined my un-updated server with my updated client.
just fyi.

On Tue, Oct 12, 2010 at 9:03 PM, AJ Collins <[email protected]> wrote:

> I hope the fix isn't a stupid fix where you can't have both Bonk and the
> fish at the same time. Last time with the level-3 mini-sentries, Valve went
> the cheap route and made the game destroy any buildings if an engineer
> changes his load-out -- even if it was just a hat.
>
> On Tue, Oct 12, 2010 at 8:42 PM, DontWannaName! <[email protected]
> >wrote:
>
> > Optional? :(
> >
> > On Tue, Oct 12, 2010 at 5:37 PM, DarthNinja <[email protected]
> > >wrote:
> >
> > > *Added "Automatically respawn after loadout changes in respawn zones"
> > > option
> > > to the Options->Multiplayer->Advanced dialog*
> > >
> > > I am very happy for this addition.  Not to mention the sandman fix.
> > >
> > >
> > >
> > > On Tue, Oct 12, 2010 at 8:33 PM, Jason Ruymen <
> [email protected]
> > > >wrote:
> > >
> > > > An optional update for Team Fortress 2 is now available.  The
> specific
> > > > changes include:
> > > >
> > > > - Fixed server crash caused by a Scout using the Sandman on an enemy
> > > Scout
> > > > who has used Bonk!
> > > > - Made Ellis' Cap and the Frying Pan tradable
> > > > - Added "Automatically respawn after loadout changes in respawn
> zones"
> > > > option to the Options->Multiplayer->Advanced dialog
> > > > - Fixed a problem with the Lugermorph model
> > > >
> > > > Jason
> > > >
> > > >
> > > > _______________________________________________
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> archives,
> > > > please visit:
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> > > >
> > >
> > >
> > >
> > > --
> > > ¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤
> > > http://www.DarthNinja.com
> > > http://www.GoRClan.com
> > > _______________________________________________
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> > > please visit:
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> > >
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> >
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