Ah it's just a couple of dumb kids who enjoy exploiting source engine
exploits to annoy us (uploading trojans via a garrysmod datastream exploit,
stealing gamemodes, DDoSing communities etc). I can sort most of them out
and they do no real damage to us personally, but other communities aren't as
capable at defending against them (having their SQL hacked and wiped and
taken from them - they had to pay $400 to get it back).

The server is a Garry's Mod server, it's community drama really, but I've
got it sorted. The reason I brought this up was because I wasn't sure Valve
knew about this.

On Mon, Oct 25, 2010 at 5:33 PM, Dominik Friedrichs <[email protected]> wrote:

> Yeah they're spoofing addresses and it is a UDP flood.
>>
>> I found a way to completely limit it using iptables although players to my
>> server need to be added to an IP whitelist in order to join (which is fine
>> by me giving the nature of my server).
>>
>
> What exactly IS the nature of your server that you are being attacked so
> severely?
>
>
>
>
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