Well for the CS:S one I get
CSS_crash_srcds.exe_20110104132753_1.dmp: 0xC0000005: Access violation
reading location 0x0b5d5626.
Thats not really a null pointer, neither are the others as far as I
remember.
But thanks for pointing to the RemoveEdict issue, I will take a closer look
at that, I'm using it in CS:S to remove ragdolls (and not even sure they
have a kill input as alternative method) but I dont think I'm using it in
TF2 at all.

Mostly the crashes happen when someone enters the game, therefore often
after mapchange when a lot of people do that. The strange thing is, other
people are using my plugins on Linux and do not have these crashes so its
kind of a Windows issue only.

----- Original Message ----- From: "Kyle Sanderson" <[email protected]> To: "Dominik Friedrichs" <[email protected]>; "Half-Life dedicated Win32 server mailing list" <[email protected]>
Sent: Wednesday, January 05, 2011 01:02
Subject: Re: [hlds] engine.dll crashes, dumps for VALVE


Sorry if you just wanted Valve to look at these. However, from what
the mdmp is saying (and if I'm understanding it correctly) is the
engine jumped to a null location. Since there are absolutely no null
checks before a jump occurs (sorry if I'm using incorrect terminology,
as well), the server will crash. This is what happened in
CSS_crash_srcds.exe_20110104132753_1.dmp,
TF2_crash_srcds.exe_20110101130045_1.dmp, and
TF2_crash_srcds.exe_20110102154253_1.dmp (only ones I've looked at).
Again, this is only valid if I'm understanding the dump correctly,
it's trying to jump to 0x0000000.

I filed a bug on AM a while ago, foolishly thinking it was an issue
with SDKTools. To keep this brief, it wasn't.

For reference, here's the bug that I filed:
https://bugs.alliedmods.net/show_bug.cgi?id=4767

There's a SourcePawn test case there that will crash SRCDS (CS:S) near
flawlessly every time.

I hope this helps, crashes absolutely suck. I can reproduce at least
one server freeze on Linux (101% CPU is just delightful), if anyone
wants to seriously look into this. I also hope I wasn't incorrect, and
sent this potentially misinformation filled mail out.
Kyle.


On Tue, Jan 4, 2011 at 8:15 AM, Dominik Friedrichs <[email protected]> wrote:
Hey Valve!

How about fixing these engine.dll crashes that happen almost daily on my
servers:

http://forlix.org/_res/host/dumps/

Sadly there is another crash with CSS that hangs the server and doesnt
generate a dump, but fixing the above would still be great.


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