I'm sure he didnt mean it like that, the thing is when working with Valve related stuff, the anger keeps building up and you got to release it somewhere...

On 2011/03/01 21:30, [email protected] wrote:
Wow, quite a response. Did you use all 2 brain cells to be so insulting?
Come on man there is no need for that kind of attitude. We are all
entitled to our opinions but we can also be respectful.



-----Original Message----- From: msleeper
Sent: Tuesday, March 01, 2011 3:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

And I bet you still use Mani too, don't you? Stop living in 2005, there
are better alternatives to the broken shitty addons you've been using.


On Tue, 2011-03-01 at 14:36 -0500, [email protected] wrote:
Event scripts is far from trash.
Anything that gives us the opportunity to expand and utilize our
servers as
we see fit is a plus and anyone who has trouble with event scripts
probably
isn't doing it right. ;)



-----Original Message----- From: msleeper
Sent: Tuesday, March 01, 2011 3:13 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

Seconding this. EventScript is garbage to begin with, anything to make
terrible addons stop working is a positive change in my book.


On Mon, 2011-02-28 at 21:47 -0500, Spencer 'Voogru' MacDonald wrote:
> Valve trashed EventScripts?
>
> THANK YOU!
>
> - Spencer.
>
> On 2/28/2011 7:56 PM, HooTs Administrator wrote:
> > I'm just unhappy they trashed eventscripts to put a bandaid on an
> > exploit that needs a hard fix. Get a real API valve. It's about time
> > seriously.
> >
> > On Feb 28, 2011, at 7:52 PM, Dominik Friedrichs<[email protected]> wrote:
> >
> >> But its so much easier to just ignore any existing bugs and focus on
> >> what matters most: Money, Money, Money!
> >>
> >> On 2011/03/01 01:26, Emil Larsson wrote:
> >>> Valve, while I don't mind cosmetical items or promo items, it >
>>> probably
> >>> would be appreciated to ship it together with a few other
bug-fixes > >>> at
> >>> the same time.
> >>
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