Are you aware that sv_master_legacy_mode 1 fixes all these issues (but stops
the quickplay from working with your server)?

2011/7/4 Fletcher Dunn <[email protected]>

> Hello all.****
>
> ** **
>
> This email is about the inaccurate player counts showing up in the server
> browser.   There are have been three distinct problems that we know about.
> ****
>
> ** **
>
> --------------------------****
>
> ZERO PLAYER COUNT****
>
> --------------------------****
>
> First, if your server always shows a ZERO player count, the most likely
> cause is that your server is using some old Steam libraries.  For example,
> on Windows you may have a steam client installed that you have not run in a
> while.  The engine may be finding DLLs in that installation and using them.
> Either delete the old DLL's, or run the steam client to get them
> up-to-date.  If you are confident that you are running with no other steam
> DLL's on your server, and the player count is still always zero, then we
> have a new problem.****
>
> ** **
>
> --------------------****
>
> ZOMBIE SLOTS****
>
> --------------------****
>
> Second, we are aware of the problem with the "zombie" player slots.  We
> believe this happens when a player authenticates, and then when they leave
> the server, their authentication record is not deleted.  We had hoped that
> the July 1st update would correct these issues, but apparently it has not.
> ****
>
> ** **
>
> Of course, if somebody actually knows a method for reliably reproducing the
> problem, then please post the precise steps, and we'll jump on it
> immediately!****
>
> ** **
>
> Otherwise, if you are experiencing this problem, you can help us understand
> how to reproduce it so we can fix it.  I could use some very clear logs.**
> **
>
> * First, please make sure you are running the July 1st update.  (I think
> that update was optional.)****
>
> * Attach logs of a server session where the problem occurred.   Please
> don't truncate or edit anything.****
>
> * Please try to narrow down the time when the zombied slot appeared, as
> accurately as possible.****
>
> * Please indicate the name(s) or IPs or any other identifying information
> for the players that caused the zombied slots, if possible.****
>
> * Please tell us your offset from GMT so we can match up your logs with our
> own backend logs.****
>
> * Ideally, send the log as soon as the you notice the first zombie slot.**
> **
>
> * Please post all replies this thread.****
>
> ** **
>
> ------------------------------****
>
> SOURCE TV AND REPLAY****
>
> ------------------------------****
>
> Finally, there were some minor fixes to the way bots, replay, and source TV
> were reported in the July 1st update.  Previously, in a few situations the
> player count would be of-by-one.  If you don't have any zombied players,
> your player count **should** always be correct in the server browser.
> Neither Source TV nor replay should count as a "player" in the server
> browser, either in the current player count, or the max number of players.
> (They may show up as a player in the detailed player list.)  For example, if
> you set your max players to 24, and Source bumps up the player count to 25
> to make room the SourceTV, your server should show as having 24 max players
> in the server browser.  If this is not the case and we still have issues,
> please post a description of the problem to this thread.****
>
> ** **
>
> Please help me understand the zombie player problem so I can fix it.****
>
> ** **
>
> Thanks,****
>
> - Fletch****
>
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>
>


-- 
Best regards,
AnAkIn,
-------------
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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