Are you aware that sv_master_legacy_mode 1 fixes all these issues (but stops the quickplay from working with your server)?
2011/7/4 Fletcher Dunn <[email protected]> > Hello all.**** > > ** ** > > This email is about the inaccurate player counts showing up in the server > browser. There are have been three distinct problems that we know about. > **** > > ** ** > > --------------------------**** > > ZERO PLAYER COUNT**** > > --------------------------**** > > First, if your server always shows a ZERO player count, the most likely > cause is that your server is using some old Steam libraries. For example, > on Windows you may have a steam client installed that you have not run in a > while. The engine may be finding DLLs in that installation and using them. > Either delete the old DLL's, or run the steam client to get them > up-to-date. If you are confident that you are running with no other steam > DLL's on your server, and the player count is still always zero, then we > have a new problem.**** > > ** ** > > --------------------**** > > ZOMBIE SLOTS**** > > --------------------**** > > Second, we are aware of the problem with the "zombie" player slots. We > believe this happens when a player authenticates, and then when they leave > the server, their authentication record is not deleted. We had hoped that > the July 1st update would correct these issues, but apparently it has not. > **** > > ** ** > > Of course, if somebody actually knows a method for reliably reproducing the > problem, then please post the precise steps, and we'll jump on it > immediately!**** > > ** ** > > Otherwise, if you are experiencing this problem, you can help us understand > how to reproduce it so we can fix it. I could use some very clear logs.** > ** > > * First, please make sure you are running the July 1st update. (I think > that update was optional.)**** > > * Attach logs of a server session where the problem occurred. Please > don't truncate or edit anything.**** > > * Please try to narrow down the time when the zombied slot appeared, as > accurately as possible.**** > > * Please indicate the name(s) or IPs or any other identifying information > for the players that caused the zombied slots, if possible.**** > > * Please tell us your offset from GMT so we can match up your logs with our > own backend logs.**** > > * Ideally, send the log as soon as the you notice the first zombie slot.** > ** > > * Please post all replies this thread.**** > > ** ** > > ------------------------------**** > > SOURCE TV AND REPLAY**** > > ------------------------------**** > > Finally, there were some minor fixes to the way bots, replay, and source TV > were reported in the July 1st update. Previously, in a few situations the > player count would be of-by-one. If you don't have any zombied players, > your player count **should** always be correct in the server browser. > Neither Source TV nor replay should count as a "player" in the server > browser, either in the current player count, or the max number of players. > (They may show up as a player in the detailed player list.) For example, if > you set your max players to 24, and Source bumps up the player count to 25 > to make room the SourceTV, your server should show as having 24 max players > in the server browser. If this is not the case and we still have issues, > please post a description of the problem to this thread.**** > > ** ** > > Please help me understand the zombie player problem so I can fix it.**** > > ** ** > > Thanks,**** > > - Fletch**** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > -- Best regards, AnAkIn, ------------- ESL EU TF2 Admin http://www.esl.eu/eu/tf2
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