Frankly, I agree with Dominik. Is there any good reason why these features are just hacked in bots and not actual backend functioning? It seems a little ridiculous to have to patch over patch over patch just to get replays to where they almost function properly, 3 months after it's implemented.
On Mon, Jul 4, 2011 at 3:28 PM, Dominik Friedrichs <[email protected]> wrote: > Instead of doing this whole mess, fiddling around with the player counts > and manipulating them here and there based on some conditional statements, > SourceTV, Replay and any other features like that shouldn't be implemented > as a bot in the first place, but as a backend feature that does not take a > player slot in any way. Make an interface to the engine to attach these > features in a good way instead of coding them as bots. > > But fighting the symptoms is (at least at first glance) always easier than > correcting the cause, I guess. > > I'm not using any of these features just for that reason, besides all the > other annoying stuff that comes up when enabling replay - it wont work from > the first map on (at least not when putting the "exec replay.cfg" outside of > the starting line, into the server.cfg), it now spams the logs with loads of > diagnostic messages on startup, the cleanup code is insufficient at best, > and last but not least the slot issues. > > > On 2011/07/04 20:54, Fletcher Dunn wrote: > >> Hello all. >> >> This email is about the inaccurate player counts showing up in the >> server browser. There are have been three distinct problems that we know >> about. >> >> -------------------------- >> >> ZERO PLAYER COUNT >> >> -------------------------- >> >> First, if your server always shows a ZERO player count, the most likely >> cause is that your server is using some old Steam libraries. For >> example, on Windows you may have a steam client installed that you have >> not run in a while. The engine may be finding DLLs in that installation >> and using them. Either delete the old DLL's, or run the steam client to >> get them up-to-date. If you are confident that you are running with no >> other steam DLL's on your server, and the player count is still always >> zero, then we have a new problem. >> >> -------------------- >> >> ZOMBIE SLOTS >> >> -------------------- >> >> Second, we are aware of the problem with the "zombie" player slots. We >> believe this happens when a player authenticates, and then when they >> leave the server, their authentication record is not deleted. We had >> hoped that the July 1st update would correct these issues, but >> apparently it has not. >> >> Of course, if somebody actually knows a method for reliably reproducing >> the problem, then please post the precise steps, and we'll jump on it >> immediately! >> >> Otherwise, if you are experiencing this problem, you can help us >> understand how to reproduce it so we can fix it. I could use some very >> clear logs. >> >> * First, please make sure you are running the July 1st update. (I think >> that update was optional.) >> >> * Attach logs of a server session where the problem occurred. Please >> don't truncate or edit anything. >> >> * Please try to narrow down the time when the zombied slot appeared, as >> accurately as possible. >> >> * Please indicate the name(s) or IPs or any other identifying >> information for the players that caused the zombied slots, if possible. >> >> * Please tell us your offset from GMT so we can match up your logs with >> our own backend logs. >> >> * Ideally, send the log as soon as the you notice the first zombie slot. >> >> * Please post all replies this thread. >> >> ------------------------------ >> >> SOURCE TV AND REPLAY >> >> ------------------------------ >> >> Finally, there were some minor fixes to the way bots, replay, and source >> TV were reported in the July 1st update. Previously, in a few situations >> the player count would be of-by-one. If you don't have any zombied >> players, your player count **should** always be correct in the server >> browser. Neither Source TV nor replay should count as a "player" in the >> server browser, either in the current player count, or the max number of >> players. (They may show up as a player in the detailed player list.) For >> example, if you set your max players to 24, and Source bumps up the >> player count to 25 to make room the SourceTV, your server should show as >> having 24 max players in the server browser. If this is not the case and >> we still have issues, please post a description of the problem to this >> thread. >> >> Please help me understand the zombie player problem so I can fix it. >> >> Thanks, >> >> - Fletch >> >> >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds<http://list.valvesoftware.com/mailman/listinfo/hlds> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds<http://list.valvesoftware.com/mailman/listinfo/hlds> >
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